Incredibly cool game all around! My one critique would be that the chess pieces all moving individually ends up taking a long time at the end. Other than that though, very well designed game. Makes great use of its mechanics, would love to see a full release one day
Jakoby
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Looks really good! I love the aesthetics and the music used. I expected the concept to feel dull but it was surprisingly fun rolling that little die around! I will say though, the camera feels very unreliable. It seems to turn with your current direction? With W,A,S,D, that made it hard to get it oriented the right way
Really cool little game! Neat idea to flip around common platformer concepts. I like how you included goal posts in each level even if they weren't the actual goal, gave a feel that this *would* be a normal platformer if something weren't different. Was a little annoyed by the lives system though, if only because this is a game where predicting what kills you next can be difficult, so having to reset the whole thing after a while feels arbitrary.
Really cool concepts! I especially love the idea of losing control of your ship in a natural way due to space collisions. That being said, I feel like the amount you lose control is a bit extreme for how long it takes to get it back. I get that's part of the point, but spending a minute trying to stop spinning only to graze a rock and start spinning again can be a bit tedious. Definitely some great potential in here though, would love to see how it could be polished later on!
Wow this was fantastic! Artwork is adorable and the gameplay is surprisingly engaging!
Main critique I have is I think some use of colors would help with more quickly identifying melons who are getting sadder. Other than that though I'd say this is a really fantastic little gem you got here with lots of room for expansion and refinement!