Another quality game. I finished it in very little time, one sitting, but I felt really satisfied with the mechanics and motion. That is pretty cool that you made that game in 48 hours.
Javantea
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Thank you for playing the game and giving such good feedback. I am a speedrunner, so I am aware of replayability. I made the levels so that they would be easy to improve your time on the level, but difficult to get perfect. That way a speedrun of the game would be especially difficult (considering 21 devilishly difficult and fast levels). You're exactly right, a score display would be a valuable addition to the full version of this game.
After killing the boss (something I did not intend to do at all), I pressed action on the whiteboard and got a weird screen with the following error:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: RuntimeError: indirect call to nullIt's clear a lot of thought and effort went into the game. The quality of the graphics is outstanding. I was really impressed. Explanation of how to interact was not at all clear as evidenced by murdering the boss for no reason. Performance felt very low and I felt myself frustrated that I couldn't speed it up.
I got it to work in Firefox and Chrome. I have to press space bar. No indication of what key to press to get the game to start. I had an awesome time playing the game and talking with the goose. I got to the weeknd. It took me quite a while with the farmers to realize that I was supposed to press space bar to talk while I played. This game will get some serious play time. You guys deserve some serious props for thinking this up. </3