I noticed that the main page said there would be a theme or something that would be released at the start of the jam, but it has been crossed out. So are we free to use any theme we want or did I not see it?
Jaya
Creator of
Recent community posts
Thank you so much for the feedback. I think you are right about the movement. I know exactly how to do it cause I already have a small delay in the movement to make sure the collision checks work. It will probably be changed in the next update which will hopefully be by Friday or Saturday. I plan on building on this game waaaay further
Thanks for the feedback. When you are making puzzles you already know the solution so its quite hard to judge the actual difficulty of the levels. Will try and fix it soon, but there is a reason I laid out the level select screen the way I did, so that if you get stuck on a level you can move on and come back to it whenever. All levels are accessible at all times
It's pretty cool but there isn't much replayability. It would be awesome if you got like a salary or something every few seconds and the ability to drag inmates one by one so that you can place more blocks and keep them away from doors while still having the problem of too many inmates to manage.
Cool game!
It's a great game! The movement does fell a bit unresposive and if I am moving into a wall the jump height is almost nothing. Otherwise it's fun!
Maybe a UI telling the player how to restart would be a bit helpful cause I had to relaunch the game every time I had to restart until I saw the controls on the game page. But it's still fun!!
Good Job.
I really like the concept of this game. I love tower defense games and the fact that your towers can damage you is really awesome. It's a shame though because the game is almost unplayable.
The character disappears in the first like 10 seconds and then all controls are disabled and I cant do anything. Also might I suggest adding just a simple UI where you can click the tower you want to place? I can see that with more towers you can forget which one costs how much and how to place it down.
Otherwise cool concept, and I like the art too!
I really like the concept of this game. I love tower defense games and the fact that your towers can damage you is really awesome. It's a shame though because the game is almost unplayable.
The character disappears in the first like 10 seconds and then all controls are disabled and I cant do anything. Also might I suggest adding just a simple UI where you can click the tower you want to place? I can see that with more towers you can forget which one costs how much and how to place it down.
Otherwise cool concept, and I like the art too!
It's a really cool idea but for some it starts on wave 15? And when enemies have 0 health they still move for a while and collide with bullets and don't give money back when killed. Its fun but I would like to see that the beginning is an easy wave with 3 or 4 enemies so you can build more defenses later on. otherwise cool game
Definitely do not try to make a big game with cool graphics and awesome sounds. Work on making a short, simple game with an interesting and easy to make mechanic and focus on making the game fun and playable, even if it is short. Very often people overplan (myself included) and end up not being able to finish as they have set too many goals that cant be accomplished within the time given.
Hope this helps you!