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Jb_Labs

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A member registered Jun 12, 2021 · View creator page →

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The game is something unique from the normal roll a number and that's you damage I've been seeing. The die is a core part of the game, though the game has taken an alternate route from probability to just simply a "roll of the die". I love that. 

The controls feel a bit confusing though that might be because it is very close to the WASD keys. Maybe different keybinds or mouse clicking movement?

Overall, wonderful and simple game that I enjoyed.

Wow. Normally I'm a more action/fighter based genre but this game has made me appreciate other methods of gameplay. 

I also love the animations of the attacks, they feel snappy and satisfying, even if it is me being destroyed xD.

And the dice roll is well-implemented giving enough control to the player whilst maintaining the luck feeling in the game.

Overall, superb game!

I feel this could have been a promising game if it weren't for the glitch. 

However, I did feel like I was thrown into the first level without much explanation.

Overall, I loved the fast-paced feeling and I might try it once it's fixed.

Excellent game. Great presentation. However, I felt slightly overwhelmed by all the different attacks and defences. Maybe dripfeed this to the player throughout levels. Also, I just felt I was using smash a lot and didn't have much incentive to try other moves. 

However, overall polished and the art style grew on me.

It's a cool game that really tested my skill.  Some Music and SFX would be nice though. But overall, a fun little game!

Thanks! I am glad you liked the redirectors and that you had fun. Unfortunately, I just didn't get the time to completely bring the game to my expectations. I was ironing out bugs till the last minute so I, therefore, created randomly generated levels.

Next time, I'll try to find more time to spend on it.

Appreciate you reviewing and good luck with your game!

(1 edit)

Yeah, I agree with you. Frankly, I just ran out of time and was ironing out bugs till the last minute. I had hoped for a smoother game with an enemy that actually shoots back and nukes back, and a more symmetrical map. But it is what it is..


Thanks for taking your time to review it and for your in-depth feedback. I am sure to apply it next time. And good luck with your game!