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Jacob Dentes

76
Posts
A member registered Jun 22, 2019 · View creator page →

Creator of

Recent community posts

Fun game, it's got a lot of charm and it feels good to play.  I don't know if it was just an issue for me but the music only player through the left ear of my headset (in the fighting section of the game only). Good job!

Cool game! I felt like the two players had a lot of character and the diverse movement options were cool. A tutorial would help and it was very easy to fall off the map.

Thank you! I'll be sure to check them out.

Thank you!

Thank you!

The player always gets ejected towards whichever side of the block is closest (even if there is another wall there).

Cool concept! It's really simple right now but I could see this expanding well into a larger game. The two methods of scoring (time and moves) added a nice way for the player to challenge themselves.

Nice platformer! I liked the gradual introduction of mechanics but I wish the first few levels had more variation in the red and blue sides (this wasn't a problem later obviously).  I also think that adding some squish and stretch animations to the player character when moving would add a lot more life. Overall great game!

Nice game, I liked the minimal aesthetic and the health indicators on the enemies fit perfectly. Well done.

Nice game! It felt pretty polished with the controls and sounds. I wish it was easier to get to the tank that you want, maybe making SHIFT or some other key go backward through the order or something similar. Overall great submission!

Fun game! I liked the use of light throughout the levels. This game did a great job at utilizing the geometric aesthetic to it's fullest. Good difficulty level (it could have been a little harder), great level design and amazing song!

Fun game! It was really simple but definitely seems like it would be fun to speedrun. Cool implementation of the geometricness and clever use of the icosohedron!

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I had that same problem exporting my game to WebGL. I fixed it by going to Edit  --> Project Settings --> Player --> Publishing Settings, and turning compression format to "Disabled" before building. I hope that works for you (and let me know if you get it working because I'd love to check it out)

Nice game! As others have said the turning animation is  very slow. I think the camera could benefit from a combination of a dead zone and damping on the x axis because it felt choppy. Overall it's a cool take on the theme and does well capturing the geometric aesthetic.

Cool game and well designed levels! You explored a lot of cool mechanics.

Thank you! I wish I'd had more playtesters before the deadline because a lot of people have told me that the lethal obstacles were a bad color. Thanks for playing and giving me feedback!

Nice clicker game! The plot was funny. As you've said in replies I think it'd be more interesting to have minigames unique to the platform being hacked.

Nice game! I enjoyed the platforming and liked the slow introduction of each shape over time. I was afraid that the controls would be annoying based on the tutorial but it ended up controlling pretty well as a whole. PS: Not enough spikes and the cake is a lie

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Nice game! It was fun to play and the music and darkness really meshed well together. I really liked the subtle polish elements like screen shake. Other people have been complaining about the difficulty but I made it through the game without much issue, I only had to skip one level (I think it was number 3).

Really well-designed game! I loved the slow introduction of game mechanics through level design.

Thank you for the feedback! The sinking halfway is an important mechanic that sees use in later levels. I definitely wish I had spent more time on the movement to make it feel better and the kill zones are a great idea to make resets a little quicker.

Thank you!

Thank you so much! Those are some nice times too.

Thank you!

Thank you :)

Thank you so much! The mechanics were so simple but I felt there was so many cool ways to use them that I didn’t want to add too any more just yet.

Thanks :)

Thank you!

Thanks for playing!

Thanks :)

Thank you!

Fun platformer! The level design was nice and I slowly came to like the music more and more the longer I played. I also really liked the way the levels were all blended together.

This is a very fun game. It is well-polished and suits the theme. This game really nailed the music. I like the touch of changing the music to reflect gameplay.

Great game! It's very polished and the graphics and audio give it a nice charm. Overall well done.

Fun game! It was a very unique take on the theme and did a great job gradually introducing new ideas through level design.

Cool puzzle/exploration game! It was a really unique take on the 'switch' theme! I enjoyed the simple aesthetic and the music matched the game beautifully.

Really cool game with nice geometric art! Very fun

Pretty cool game, the meta parts reminded me of Superhot. This game had nice graphics and cool music as well. It wasn't entirely clear what I was supposed to do until I read the comments.

Really cool game and fun gameplay. The art and music combined very well to set the mood for each area and I liked that it always started on a random genre. I definitely recommend using the arrow keys instead of WASD because it makes it much easier to hit 'X' and 'Z'.

I loved this game (although I've always been a sucker for rythm games). I had a lot of fun playing it and would love to eventually see a hard mode with two catchers to control at once. Very well done!