I would like to state some things:
- the character's movement is indeed rather slow, so it would feel better if it's a bit faster or perhaps giving a sprinting mechanism.
- when the slime died, it has the death animation and that still counts as a living slime, I'd suggest that the trigger for the slime killing the player already destroyed before the animation starts.
- add a way to control the bgm and sfx volume, because it's rather loud and some would prefer to hear the song rather than straight up muting it.
but, it's a great game, I like the simplicity of the game, good job xD
JeffrycoA
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