jim_gerrie@yahoo.ca
jgerrie
26
Posts
10
Followers
3
Following
A member registered Jun 05, 2021 · View creator page →
Creator of
Recent community posts
Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments · Replied to Marco Cappellari in Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments
Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments · Replied to BASIC 10Liner in Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments
Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments · Replied to EricCarr in Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments
Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments · Replied to ibisum in Snakslad (Tandy TRS-80 MC10) by Jim Gerrie comments
The game can also be played here on a Javascript Emulator. Select Dinosaur from the Cassette menu. Then type RUN and hit enter in the main screen. Use SPACE to jump. http://faculty.cbu.ca/jgerrie/MC10/JG_MC10_Recodings.html
Nothing on the screen is not a standard ASCII character. However, how each character gets there is not by CHR$. The city is just a PRINTed set of ordinary strings. And the missile tracks are put there by the SET/RESET commands, which selects the correct "block character" to display to give a "pseudographic" effect. So I'm still unsure. See: https://en.wikipedia.org/wiki/Semigraphics