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JimmyM420

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A member registered Jun 04, 2021 · View creator page →

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Thanks man i appreciate that. All of the "Trackers" i've looked at are either ports of old DOS programs of they're made to look and control like them - i'm not sure which. That is except for openMPT - which has a more modern windows UI. I'm sure the old school ones are easy to use once you learn all the key bindings, ect. but I don't really care to do that haha. 

I'm not sure - i think so

The best thing i've managed to find so far is this https://openmpt.org/

thanks i'll take a look :)

Hi everyone.

I've been working on this version of snake for gameboy which, when finished, I'm going to enter in this jam.

here's a link to it:

https://jimmym420.itch.io/snake-gameboy

here's a link to its github page, its written in assembly using RGBDS :

https://github.com/JimMarshall35/gameboy-snake

At the moment its just a more or less basic version of snake, but i've got some ideas for extra game mechanics. 

I've just gotten gbt player working to play music,  my question is can anybody recommend a good way to generate mod files for use with it. Which tracker is easiest to use and/or has the best tutorials. Or is there some more modern software that can be used.

On the off chance that somebody likes the look of my game and can compose music, i'd be glad to have a collaborator on music and sound effects.

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Hi Everyone - I'm a programmer from the UK looking for some people to participate in a game jam with - artists, game designers, ect.

My main area of expertise is HTML5 games but i also have experience with unity and i'm working on my own 2d game engine written in C++ / lua.  For a game jam i'd want to ideally use unity - but I'd also happily use something else.

Here's a link to my github page:

https://github.com/JimMarshall35

I've got a few game concepts  we could make - Guide dog simulator,  Crazy icecream van, analytical lab tycoon,, google maps battleships,  plus many more gems such as these ;)


email me on jimmarshall35@gmail.com