I'm quite sure you should be able to get through it. Have you tried to jump the big ball on the small? When you have the big one on the step you should be able to pull the smaller up.
Jindmen
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Two chained spheres jam comments · Replied to SlightlyBurntWaffles in Two chained spheres jam comments
Two chained spheres jam comments · Replied to SlightlyBurntWaffles in Two chained spheres jam comments
I'm really sorry for that. I'm not working with Unity on daily basis so I didn't know it needs not only the .exe file and Data folder. Now I see it also needs Crash handler, .dll file and MonoBleedingEdge folder which are the same for all projects. As I got it built along with other project, I forgot to pack them...
I'm dumb... The missing files are here, please put them into the same folder as others (you can probably use these things also from any other Unity project you already reviewed).
Just wow...
The storyline goes very well for the 48 h limit and the cartoony style fits so good. I'm sorry for you not finish some other mechanics.
Bugs I've seen:
- In combat, you can attack dead enemies (at least in the cave)
- Some texts are getting out of paper
To make the game better-looking:
- In dialogues, it would be better if the speaking character was highlighted (by making him slightly bigger or lighter)
- To have something to do besides the main storyline (shopping, chitchats with random NPCs, ...)
- Making the combat more interesting with consumables and gear
I would love to see some updates after the end of the jam ;)