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Just wow...

The storyline goes very well for the 48 h limit and the cartoony style fits so good. I'm sorry for you not finish some other mechanics.

Bugs I've seen:

  • In combat, you can attack dead enemies (at least in the cave)
  • Some texts are getting out of paper

To make the game better-looking:

  • In dialogues, it would be better if the speaking character was highlighted (by making him slightly bigger or lighter)
  • To have something to do besides the main storyline (shopping, chitchats with random NPCs, ...)
  • Making the combat more interesting with consumables and gear

I would love to see some updates after the end of the jam ;)

(+1)

Thank you for the kind words Jindmen! :)

I'll check out those bugs and I appreciate the suggestions. We're planning on adding more paths to the game as well with npcs, so hopefully that'll help!