I lost to my friend Noah and Millie and am permanently traumatized
Cetacean
Creator of
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Great demonstration of the mechani. It's easy to understand and enjoyable to interact with. I would have to agree with Millie that the input system can be design to be more aligned with the experience. I.e. Since the experience involves shooting, maybe player character can rotate with mouse to help make aiming easier. But overall this is a really solid prototype.
1. Hi there! What's your name? Want to introduce yourself?
Hi I am Jingyu! I'm from China and I study in US as a sophomore. This is my first time participating in a jam and hopefully I can do well and learn something new,
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
This is my first jam.
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I like the Witness, Braid and Replica. Those games really inspired me to be a game developer.
4. Do you have experience with game development? What did you do/with what engine?
Used GMS2 for one year and made a couple games. Also I have many projects in college about video games.
5. Tell us about something you're passionate about!
Game dev! As a Computer Science major in college I don't really enjoy programming that much but I really enjoy expressing myself using it. That is why I am soooo passionate about game dev. Video game is just an awesome language for me.
I also like other digital media stuffs, in high school I have learned PS, AE and FL studio and made some graphic arts and short films. I blog about my projects and share some thoughts (I like to share thoughts!)
6. What are your goals for this game jam?
Get some practice and learn new things! I also like to make friends!(Although I am not that good in English T_T)