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jkurp

16
Posts
2
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A member registered Jul 30, 2020 · View creator page →

Creator of

Recent community posts

I really like the how this game looks and plays. The controls feel very satisfying and the mechanic works a lot better than similar games!

This is a really unique game! I like the multiple mini games you've included but I got to the end of the flower picking jam and it kept asking me to pick flowers. Still a very cool game though!

Thanks for checking our game out :) 

Thanks for the feedback! We'll look into that bug!

Thanks for checking our game out!

Oh, that's too bad! Come by after the review period and we'll have a 32-bit install up for you :) 

Love this game! Everything is really well made. On my first run the slider started at max time however so I was really confused about what was happening. Cool game nonetheless!

Love the art and it does fit the theme well however I think the lack of further gameplay hurts the game overall. Perhaps you could develop the same level with different goals each time like in Just One Level. 

Love the art and it does fit the theme well however I think the lack of further gameplay hurts the game overall. Perhaps you could develop the same level with different goals each time like in Just One Level. 

This game concept is really great! I love how well it fits the theme. Perhaps at some point you could have actual audio tracks to go with each one that could play backwards as well. My only issue is that ti was a bit unclear that reversing lets you move over the hole in Stage 5. Great game otherwise! 

Ah I see! Thanks for the clarification. Please give our game a shot as well :) 

Very cute game and it has a good connection to the theme as well! I feel like the game could use a point system for time stayed alive or something similar. 

Love the art and aesthetics but I'm having a difficult time understanding the game play mechanics. Also, much of this game feels like it plays itself. 

Controlling the player is difficult as you don't have the ability to air strafe. Additionally, the mechanics of recording and playing back actions is unclear (e.g. actions without a button interaction cannot be played back). Otherwise, the game is pretty well made and has a interesting concept. 

Cool concept. However, I think you should have automatic respawns when the player dies and a collider more representative of the spikes. 

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Your mini games are cool conceptually but I had trouble understanding the tile clicker. Also the audio is a little loud and repetitive.