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jmb462

17
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3
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30
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A member registered Nov 12, 2016 · View creator page →

Creator of

Recent community posts

Didn't though about such conflicts.

I will add a prefix.

Cool idea. Well done.

(1 edit)

I develop the addon with Godot 3.4.

Seems that there was an incompatibility with 3.3 version and previous. (-INF in inspector cannot be used before 3.4)

I've fixed it and I've reuploaded a new version.

Great ! That was missing for quick prototyping and small sprites adjustments.

(1 edit)

Do you have any warning ? Are you able to install other plugins ?

(Maybe same problem as message above. If it's  the case, it should work now)

But who would be mad enough to spam this button ? :D

Et en plus j'ai pensé à toi quand j'ai vu que ça collait pas :D

Bien marrant. J'ai passé un bon moment ^^

(3 edits)

Quand on veut jouer à un jeu AAA, il faut s'en donner les moyens ! :p


Si vraiment t'as 8 Mo de mémoire il est temps de faire une upgrade ;)

(2 edits)

Bon d'accord, je n'ai pas composé la partition...

Mais c'est moi qui ait choisi cette magnifique instrumentation originale dans FLStudio ;)


J'avais enlevé la touche pour reculer car au début il s’emmêlait la queue... et puis j'ai oublié de remettre quand j'ai changé la manière dont la queue était gérée.

Hi,

I've just released my submission for SolocodeJam-5 Godot Gamejam.

https://jmb462.itch.io/expansnake

It's a 3D platformer. You are a snake and you're growing when eating balls.

When you are heavy enough, you can open the exit door.

It's hugely inspire by Snake Rattle 'n' Roll by Rare Software (good old Nes game).

Just one level for now.

Do not hesitate to give feedback. Thanks.

jmb462




J'ai fini par réussir à  gagner. J'ai beaucoup aimé ce jeu !

Par contre, c'est pas clair du tout pour sauvegarder le score à la fin. Le mien n'a pas été enregistré pour le 2eme niveau. (vers -7000 avec pile 100 morts)

Il faudrait pouvoir reprendre au dernier checkpoint quand on relance une partie.

Le level-design est excellent.

Merci, j'ai rajouté l'autofire ;)

Merci. Autofire activated !

Nickel. C'est bien  fait et amusant. Un poil rageant quand on bloque mais le pied quand on passe ces fichus lasers ! Les niveaux sont très bien pensés, bravo.


Hi, here is my new try with Godot Engine.

It's a 3D mini-toy racing game.

It is an entry for a "small player in big world challenge" from SoloCode Godot Engine discord (a french Godot community).

Drive the mini-toy car on the table, avoid the forks, plates and spoons and try to do the best lap and beat your own ghost!

It's one of my first attemps with 3D.

Link : https://jmb462.itch.io/microkars


Hi here :)

I share with you a short underwater adventure game. It was my entry for a one month underwater challenge.

Someone need help in the vast ocean. Help Raoul the clownfish in his quest.

Keep an eye on your blood saturation and don't spend to much time in poorly saturated water.

Good luck.


The english version : (It's not my native language, so prefer the french version if you understand french ;) )

https://jmb462.itch.io/swimming-raoul

The french original version :

https://jmb462.itch.io/le-monde-de-raoul