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John

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A member registered Apr 16, 2020 · View creator page →

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Glad you liked it! I'm not a huge puzzle person either so I firstly did something that was playable for myself xd

And yeah, I actually rushed the music a little, I was starting to run low on time. Thank you tho, appreciated it! <3

Thank you so much!

Really wonderful game! The sprites are really nice to look at and as the time goes the game becomes more and more engaging, loved it!

Oh, sure! I admit I'm quite curious :3

Really really fun game and wonderful concept! The game is really nice to look at and it's honestly a very creative take of the theme and limitation. Amazing job!

Thanks! Your game is really good too :3

Lovely game! The atmosphere is calming for what's actually a slightly tricky puzzle game. Really well done! Really calming music, liking that simple aesthetic too!

Unfortunately the game lags a little (but that's my connection so don't worry about that), other than that, lovely game! The effects are really nice, same goes for music and sounds. The game is quite fun, nice job! 

Of course, I was actually about to do that! :3

Thank you! 

Thanks! Glad you enjoyed it!

Thank you very much!

Thank you!

You're welcome :3

Really nice game although...I didn't manage to make the DVD logo hit the corner! :c

Jokes aside, really well done game, gave me a laugh and a good amount of fun! :3

Really nice game! The movement feels so smooth and overall it looks really good, lovely sound design too!

Lovely game, it's fun, simple and the artstyle is good too! <3

Really good and original idea! Having to avoid all the different vines as you move is really fun, good job!

Interest small twist to the classic Snake gameplay, only thing is that the purple fruit sometimes spawned a little too close to the player but it didn't actually got me so that's not been a big issue. Overall tho, nice job!

You're welcome!

nice game, I think it could actually become a cool rhythmic game where you can boxes to the beat of the music from the premise, all in all, good game!

That was an interesting concept. I admit I went through it all trying to see if there was a way to escape the "Deja-vu", although I couldn't find nothing. I think if developed, it could become an interesting idea!

Yeah, I wanted to go for a neon look but I might have exaggerated a little. Thank you btw!

Lovely game! Only thing I would have to say is the fact that sometimes the crates fell through the floor, but other than that it's a well made game, nice job!

Thank you!

Lovely concept! Took a second for me to understand how it worked, but it's honestly fun especially with the speed limit constantly changing which keeps your focus high. Nice job! <3

I had lots of fun with this. I actually played this much more than what I expected, I loved every second of it! Lovely artstyle, the gameplay is simple and fun and I liked to try to find winning strategies. Unless I missed it, the only thing I would add is the ability to change a tile (didn't notice it in the controls but I could be mistaken). Other than that, I absolutely loved my time with this one, amazing job!

Oh I thought that was intended, I rushed my way through the fire, trying to avoid all the skeletons on the way xd

You're welcome too! I'm sure you can make a lovely game out of this, the base is already good!

As a second game and especially as a first game it's a nice result! Keep going like this, you'll do great! :3

Well I can say that jumpscare definitely worked xd

And you're welcome! <3

Simple controls but very effective, really a nice game! The visuals are also really nice, simple but effective. Nicely done! <3

This was a lovely change of pace, it was honestly a really erlaxing atmosphere. I actually ended up playing it for a while. At first I had some difficulties 'cause I didn't understand fully the controls but once I understood them I just relaxed and played through it, lovely done. I liked it a lot! <3

Thank you! Trust me it was hard for me as well as I was making the levels xd

Quite a fun concept, I like it! The art is also very good, nice job! <3

Well thank you! I admit this was my first time trying to go for a digital look so I used a lot of...bright colors. Next time I'll go for it, I'll use more "eye friendly" colours.

I actually replayed it, I see now the collissions are improved too, it's a lot more fair like this! Aslo that arrow for the temperature is a nice touch, I like it. Only thing I would say is the background textures that in some places seem to be misplaced but that's not a big deal. The game plays all good tho!

That was honestly a very enjoyable game, good work! The sprites were nicely done and the game mechanics are fun too (I don't know if that was intended but I never used the water element).
The movement of the player feels really smooth and natural and running away as the fire spreads was one of my favorite parts :3

Oh only thing, I've gotten an error when an enemy touched me sometimes: 

"Unable to find any instance for object index '8' name 'oPlayer'

at gml_Script_EnemyState_Chasing"

Well I liked it, It's a nice game! Only thing I'd say are that I would have added written somewhere the controls. I would have made it so that environments cannot collide with each other rather than restarting the level, other than that I suggest to give some better visual clues. Sometimes it's a bit difficult to tell what's part of the background and of the actual level (at least to me). Other than that, great game, it's a cool concept! <3

Absolutely well done! The levels are goodly design, the mechanics are fun and engaging. Really creative idea, loved both the gameplay and the style! <3

Thank you! I admit I actually noticed too the similarities with the Sky Keep from Skyward Sword after I thought of the idea. I decided to make a little callback by making one of the layouts of the levels match the one of the dungeon. 

Thank you for the advice too, I actually feared it was too bright but I wasn't finding a color combination I was liking xd

Well, thanks for playing!