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JohnnyLambda

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A member registered Jan 15, 2023 · View creator page →

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Not the creator but saw this when downloading the assets: 

Simply download the png files and use them as you see fit. If you use them in a game project feel free to credit me (E. Wouters) - although it is not necessary.

Sorry if this is a silly question or one you can't answer, but I am not sure how I would combine the portions of this asset pack and I don't know what I would look up. Is there a term for this kind of asset/technique?

Any update on selling as a bundle?

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Hello! I like your sounds, but I find them hard to use.
I would find them easier to use if you did not lump all the jump sounds into one file. It would be much nicer to have like jump_1.wav, jump_2.wav... etc.

Awesome asset pack though!

Hey there friend!


If we want to support you and get your assets, we should subscribe to boosty, right?


Thanks. Awesome art!

Not scripted! You can win or lose. Though the game is a bit buggy at the moment due to me hitting the time limit for my jam.

It wasn't a huge issue since I found a program which would turn them into sprite sheets, but for godot the gifs don't work very well.  I do think it would be useful for others though.


Really enjoying your asset pack so far! The assets are all very high quality.

It is a little annoying that the some of these are gifs. 


Very nice art though.

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So to be clear, these are the useage rights even with this package? Correct?


  • You Can: 
  • Edit and use these assets in any engine to create commercial, or non-commercials games
  • You Cannot:
  • Share or Sell these assets, nor derivations or fan arts of them, regardless of intent
  • You Must Credit:
  •  © Yanako RPGs LLC 2022

As a tree lover... this is awesome.

This is cool. I am getting errors on some of the files though, saying that they are not PNG images. Not sure if this is on my end, but just wanted to let you know.

Hi,


Do the monsters in your asset packs have walking animations of any sort? I see that they have idle animations, but what if I wanted to make them follow the player? 


Thanks

Thanks, buddy. Did you use a specific program to extend out the height?

Would you mind explaining how you were able to use the sprite sheets easily? I am having issues getting the grid size to work properly with the character sprite sheets.

Having the same issue. It seems like auto slicing is not possible, which is pretty unfortunate. I am currently looking into using an image software like GIMP to try to turn it into a more uniform sprite sheet. It is a little disappointing that the sheet isn't laid out in a uniform fashion. :/

(1 edit)

I'm in godot and trying to use the 16x16 version. How many hframes and vrames should I be using for the Premade_Character_01 sprite sheet? I can't seem to find a good number.


Thanks