The new beta is definitely in a rough shape, compared to the olders, but I can certainly see where you're going with the game. The characters' new ability to stand and walk is greatly appreciated, and adds a lot of life, though the ability to have the characters ragdoll independent of any devices, such as that in previous builds is sadly missing. It would be amazing to see the girls ragdoll, and perhaps be able to build a custom "writhe" movement independent of devices using the different inputs added when the girls have different stresses on them, I.E. The old stun gun, holding throat, writhing back and forth like on the old table, etc, fully free of requirement and free to interact with physics objects around them.
A standard 3d movement system is of great relief compared to the old floating camera controls, and adds some realism to the game. It makes me wish I could hold the girls alongside me and lead them, perhaps with a rope, maybe a new "lead" tool?
If I can make a complaint, the girls' self-preservation seems to be down the drain compared to old builds, and while they seem more lively, it seems to be at the cost of more advanced control when it comes to situational awareness. Custom character model import is great for characters, but having a cache for those already imported would greatly improve the user experience, having to re-open the same folders time and time again will likely get quite annoying.
Controlling the devices has been changed a bit, and while it's not a big deal overall, being able to change the speed of things such as the movement of the drone or the tightening and loosening of the rope would be a great improvement, along with the old builds' customization of grab strength. The grab in this build feels weak and slow, and unresponsive. You have to hold the mouse a whole character height above the character to get any real results.
Custom props in-world should be considered, as well as the addition of object manipulation, whether by physics or a standard 3d movement system, would be greatly appreciated, as placing and replacing the same prop 20 times can get frustrating when trying to find an angle.
Overall, greatly excited to see what the future brings for DSS! Hope to see restraints return, and hopefully absence of accessories in the current UI doesn't mean they're gone forever. Would love to be able to cover mouth and nose again to see what changes they can bring about with the new sim.