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joker40001

6
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A member registered Oct 29, 2018

Recent community posts

Just for the heck of it I loaded up some VM Ware virtual machines with this program: Windows 7 Pro and Windows 10 Pro (both x64) then ran the game, same problem with the images.

So wjhat I am wondering is there a way to make a script that corrects the problem of setting/moving the imgages in the correct places?

I don't have any mods with more imgaes, just what comes with the zip file...

Thanks for any help.

No change on x32 or x64 files...

Ok, will give that a try, will follow up soon.

(1 edit)

System: Windows 7 Pro, Core 2 Quad, 12 GB Ram, 120GB free space on drive.

Problem: When I add a new slave the portaite does not appear. There are two portaites after starting a new game, the Master and once you go to the borthel Emily's. The fist slave you pick the portaite or body image does not appear.

If you pick the first slaves name and put the cursor over a name in the residents window a sumury will apear, the only one that has an image is Emily's. Clicking on the name brings up the options for the slave, only Emily's portaite apears all others are blank. If you go to "Customize" and click on the "Full Body Image" the following errors are generated in the Godot Engine Editor:

***************************

   At: core/image.cpp:699
libpng warning: Image width is zero in IHDR
libpng warning: Image height is zero in IHDR
libpng error: Invalid IHDR data
ERROR: save_image: Method/Function Failed, returning: ERR_CANT_OPEN
   At: drivers/png/resource_saver_png.cpp:100
ERROR: Cannot resize image before creating it, use create() or create_from_data(
) first.

   At: core/image.cpp:699
libpng warning: Image width is zero in IHDR
libpng warning: Image height is zero in IHDR
libpng error: Invalid IHDR data
ERROR: save_image: Method/Function Failed, returning: ERR_CANT_OPEN
   At: drivers/png/resource_saver_png.cpp:100

*********************************

Also the menu for chnaging or reseting the portaite and body images appears, how ever clicking on ay of the options does not result in any chagnge.

I tried adding this path to the "Select Path" but it reverts to "user://portrtaits/" and "user;//bodies/" If I change it to the recomended path of C:\Users\uid1\Application Data\Strive\ then it is saved however there are not any selectable *.jpg or *.png files only the *.png.import files. 

I am wondering if there is a failure to convert/decode the images or reconize the .import in the user:// directory.

It  isn't a rights issue because I have full control of both the install direecotry under Program Files and the user/Application Data/Strive directory.

The game is playable for the most part, just no images...

Thanks for any help or expination about the missing images.

(1 edit)

I can't see any portrates or images like the first time you go to the brothel and find the urchin, that is the only portrate and ocassionally the only image. Once the game is underway I loose my portrate.

I am trying to figure out what the actual path to the images is and what should be in the folders because if I put them under the user:\\ folder they are not found, import files are there but do not get converted to png like Emily Hale...

I wiped the saves because the x32 bit save would be empty in the x64 bit versions and visa versa...

Hummm, I downloaded both the x32 and x64 versions, put into seperate forlders, removed the saved files under the user AppData/Roaming folder (twice) then started the game, the folder was remade but all folders under the Stive folder are empty with the eception of the Save folder.

The path statement in the options is user://bodies user://protrates but in the Stive folder these are empty.

You say lower the amount... lower what? How?

If I put the correct path into the box in the options the program fails to start...

I have a Win 7 Pro OS with 12 GB of ram, I play Skyrim almost daily and never have a problem whith images, and some of the background / envornment images are very large in size...

It would be nice to have the images, the ones I have seen ( a few...) are of high quality.