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jooze

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A member registered Apr 22, 2017

Recent community posts

(1 edit)

I just bought FPV Freerider (Windows version 2019-11-22), but my controller doesn't work properly. 

When calibrating and the sticks are in the middle, the circles are not centered, but in the bottom. Moving the sticks in the positive direction, the circles move up normally, but in the negative direction, the circles immediately jump to the top.

Could it be that FPV Freerider doesn't handle negative numbers coming from the controller correctly?

My controller is a Turnigy 9XR Pro running OpenTX 2.3.7. 


EDIT: I did a little experimentation with Unity 2017.4.40f1. Debug.Log(Input.GetAxis("Horizontal")) prints out values between 1 and -1 when the throttle is between the top and middle. Then suddenly goes to 1 when below the middle point. I wonder if it's a Unity bug, since this joystick test app works fine: http://www.planetpointy.co.uk/joystick-test-application/