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jordy8

14
Posts
10
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5
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A member registered Jul 21, 2020 · View creator page →

Creator of

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(1 edit)

debes caminar, saltar y dashear sin dejar de avanzar hacia la derecha

si, lo que pasa es que fue el tema de la GameJam, leyendas de América, ja ja

The enemy in white is difficult to see when attacks, the size of the field view of the camara would be a little more big and there are a lot of recoil when shoot so somethimes it's hard to control the character, but equipping correctly you can have more control, I liked that mechanic and also the music, great game!

unfortunately I can't play the game because I don't know what to do, nether are controls, take that in count the nex time, but the skeletons are good

I liked the dog and the logo, your graphics are amazing, an advice as game developer, there are some problems with the camera like the fence hides the player and the field view makes dificult to see the front, apart from that, good game!

I loved the toast character and the idea of the game, just I think the velocity of the camera made feel dizzy 

i like the main character and the mechanics but is a little difficult to pass

difficult but cool game, i like the art and the idea of start from final boss

i liked your game, the puzzles are good as the art

your game is funny, i love the animation of the character when jumps, continue working on your animations and try to make it funny like this

I was thinking about that name for my game but I put a dragon so I named mageVSdragon (magoVSdragón in spanish), any way, you had a great idea for the rewind effect, but for me was a little difficult to use controls

a little bit difficult but funny and good design

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Your game made me feel scary from start until I finished it, great work!

Also I liked the part of the passcode