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jottomadai

31
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A member registered May 07, 2017 · View creator page →

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Looks like you were successful! Well done :)

Good idea! I'll roll first (I'm only *ok* at convincing people, so that's probably a plus 1).

I rolled a:

~ [2] ~

so that's [2] + (1) = 3. Probably not enough, we can only guess at the required threshold. Someone else want to try?

whoah, being able to change your 2d perspective with the scope was wild! The monster/enemy didn't seem to spawn for me, but I wonder if that was a Firefox bug

As someone who just received the hardcover edition I can confirm that yes, you do. (Scan the QR code in the front)

What do you think? All comments and feedback welcome.

This was my constant reaction while making this abomination, and I'm glad it came across in play :)

thank you for playing regardless! It was our first horror game, so we were experimenting with a lot of things.

ah, oops, I meant 48. Still wild! I hope you got yourself a mini pizza party after to celebrate

That bomb level really got me sucked in. Good work!

ok, that music alone was worth playing! Well done. :) It's a similar idea to my teams game, but a wildly different gameplay style. Good work!

I'm glad you liked the sound! Did you get far enough to hear the snake's wretched singing? :p

The sweet music and horrifying shark that I could never quite see made this a fun and scary one to play

I'm glad you enjoyed it! Getting the screenshots for this game while having to stare down SNAK was absolutely a horrifying experience, Though it is possible to win if you're quick and clever!

That is pretty wild to make all this by yourself in 24hrs! The art was pretty impressive. Not getting that pizza party was a little *too* realistic.

I love that first art style, so beautiful and unique!

Neat idea and execution! The controls are wild to wrap my head around, sounds like a tricky concept to do.

The art is so well done :) I couldn't figure out how to get past the bulldog unfortunately

cute! The mechanics are simple and pretty fun. I loved the win lose sound, it made me want to play more.

The art style is so cute!

that is high praise indeed

we spent a while on so many silly sounds, so that's great to hear :)

I love to hear it :)

We called them "egg friends" during development and it just made it worse every time one died :p

This is the sweetest piece of smut I have ever read. So much care went into accommodating the reader's desire to explore or express themselves. The choices/decisions felt organic too. Extremely well done, and I look forward to exploring your future work.

P.s. This is also the first work of smut I have felt no trepidation sharing

Is this single player? Looks like it could be amazing with 2 people

Fallback did the trick! Thank you :D

I'm using the steam version. I've had crashes both launching from Steam, and launching from the folder directly. If I don't use administrator mode it refuses to launch at all, but that may just be my computer.

First off, love the game! It's a delightfully tight shooter with a different vibe from anything else I've played.

Unfortunately for me, the game crashed on startup about 50% of the time, and only loads if done in administrator mode.

It also didn't load at all once, where I had to uninstall the game and it then worked. Unfortunately it also got rid of my save files.

And the last time I played the game, in administrator mode again, two copies of the game loaded, and then when I quit them and reloaded the game, my save files were gone. I love unlocking things, but it's super frustrating doing it multiple times.

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I've managed to evade them by jumping just before the missiles hit my ship and luring them into the ground or clouds. I've also tried luring them into other ships, but the missiles seem to just go straight through them. I wasn't sure if I was seeing something, or if they actually missed. I'm working on discovering different methods as well, but I get so panicky when there is a missile locked on to me. Despite that, they are a lot of fun to try and avoid.

I'm having a silly amount of difficulty evading missiles, but I'm still learning the basics of the game. I was surprised to find I couldn't shoot them down. Was that a balancing decision, or more of a technical one?

I'm not sure if this is the right spot to mention it, but supporting more resolutions would be super useful to me. My display is running at 1910 x 1200 and any of the included resolutions become unplayable in fullscreen stretch mode. Beautiful game so far though. It reminds me a lot of Galax-Z, one of my favorite tightly controlled sidescrolling shooters.