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A jam submission

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Submitted by suitNtie (@suitNtie22) — 1 hour, 25 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Presentation#6624.0004.000
Overall#12033.5503.550
Creativity#16973.5123.512
Enjoyment#17963.1403.140

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The role of the player changes back and fourth with an NPC to finish the task at hand

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted (1 edit) (+1)

=========================

Review Summary

=========================

[ + + + + - ]  ::  ENJOYMENT

[ + + + + + ]  ::  CREATIVITY

[ + + + + - ]  ::  PRESENTATION

I hope this giant boulder doesn't affect our stocks.


==========================

Rubric / How I Measure The Score

==========================

[ + - - - - ]      1 - Missing

[ + + - - - ]     2 - Somewhat Present

[ + + + - - ]    3 - Present

[ + + + + - ]   4 - Well Done

[ + + + + + ]  5 - Outstanding


=========================

Detailed Review

=========================

[ + + + + - ] :: ENJOYMENT

I tried not to think about the moral implications of taking a giant pencil to my former co-workers.. but hey! Level up!

I got stuck the first time I tried to walk to the vending machine. I know it was a bit of a cutscene, but it made me think I was supposed to write more emails on the computer. I had to watch the Youtube video before I understood that I could go over to that side and progress the game.

Zombies were flying everywhere! Some were even rolling on the floor. As someone who's implemented enemies before, I feel your pain. It was still a very appropriate level of difficulty to get that pizza party!.. oh wait.. yeah, the boulder.. Guess we WERE the pizza party.

I still give it 4 stars because, in spite of the bugs, it was hella fun!


[ + + + + + ] :: CREATIVITY

This encapsulates every reason I insist on remote work.


[ + + + + - ]  ::  PRESENTATION

Loved the stylized low-poly look! There was an issue where the boss cutscene happens when I reset the game, or when I replayed it. Sometimes it wouldn't show up until I was in the middle of fighting zombies.

Developer(+1)

woah so indepth that you so much! 

Submitted(+1)

I really like the graphics and gameplay! A lot of work has gone into this. Great job!

Developer

thank you so much 

Submitted(+1)

Would love some in game tutorial instead of having to read the page but that's just a personal preference. This was hella fun and addicting to play! Though I think it'll be better to have a clearer gameover animation/ui cause I thought the game bugged out since everything can still be heard running in the bg. But all in all, this was super fun!

Developer(+1)

thanks after the voting Ill try adding a proper tutorial :) 

Submitted(+1)

Cool game, nice graphics. There was a bug where i got stuck in the middle of the map and couldnt move. P.S You should really make a jumping and hitting at the same time animation like in lego starwars on the nintendo ds.

 

Developer

great idea :) I like that specific example as well 

Submitted(+1)

Super impressive for a 2 day jam!

Clearly there's been alot of effort put into these. Art style, dialog, cut scenes? Insane!!

Super well done :)

Submitted(+1)

Really well polished game!

Graphics and animations are impressive for 48 hours.

Killing zombies is very satisfying, dialog writing is quite funny.

You even had time to add some cutscenes, I'm impressed.

Developer

thank you! I did bring in the cutscene code I had set up a week prior so Im a fraud in that regard. Although to se it up its so broken 

Submitted

The art style reminds me of Mega Man Legends, it's really fantastic! The animations are smooth, the visuals are great, and the controls feel amazing. It's just awesome!

Submitted (1 edit) (+1)

Those cut scenes are so funny! I really like art style and concept! Who else wouldn't want to do some damage in the office. LOL 

Also, it might be much better if the first scene have some instruction or indicator showing what to do next.

Developer

thank you :) yeah i really wanted to try but ran outa time xD

Submitted(+1)

Really nice work! The VFX, combined with the art style, really adds quality and charisma to the game.

Also, the fast-paced combat and running mechanics create a highly responsive combat experience.

The only issue I found was the bugs, most of which were amusing, such as enemies colliding with objects and literally flying, or being able to type while above the table XD. To be honest, it adds even more chaos, which is great in its own way... Really fun game!

Developer(+1)

thank you :) yeah the enemies are pretty silly when you actually look at whats happening to them in the scene lol

Submitted(+1)

Great Game How Did You Made This In 48h 

Developer

thanks :) I basically didnt sleep :(

Submitted(+1)

I really love the art style and the action-packed gameplay is quite addictive. It seems really promising.
It's a shame that it's a bit buggy.

Developer

thank  you so much :D

Submitted(+1)

I got stuck at the beginning, I assumed something would happen after the first part. Might have made it a bit more clear if the coworker gave some more dialogue after you send the first email.

But otherwise, pretty fun! I like the style 

Developer

haha yeah I was wondering if people would get stuck there XD thanks for the feedback 

Submitted(+1)

The game looks great! I came across a bug while the boss was explaining the game. The zombies were attacking me while he was talking so when the actual round started I was already at half health. That being said I also I think ocassional health packs would be great here. Overall I enjoyed your take on the theme and the presentation is amazing. Well done!

Developer(+1)

thats a really funny bug thanks for letting me know :) after all the voting's done I like to go back and clean up issues like that so thank you :) 

Submitted

That is pretty wild to make all this by yourself in 24hrs! The art was pretty impressive. Not getting that pizza party was a little *too* realistic.

Developer (1 edit) (+1)

oh I did the full 48 hours for this! XD I also brought in the dialogue system code I made the week prior so that was able to save me time 

Submitted(+1)

ah, oops, I meant 48. Still wild! I hope you got yourself a mini pizza party after to celebrate

(+1)

Incredible art style

Submitted(+1)

Great game. What a wonderful artstyle, very impressive achievement for a 48 hour window. I found myself getting pretty confused about what was going on, but I think that is more my problem than yours. Well done!

Developer

thanks :) yeah I really did want a form of tutorial but I could not make it in time.

Submitted

yeah i would have loved to included a tutorial but just didn't have time

Submitted(+1)

I really love the artstyle, the models look great! Gameplay-wise, it could use more variety and additional features (such as respawning). Very impressive for 48 hours. Well done!

Submitted

Amazing art, tons of polish, and fun gameplay. Incredible job!

Submitted(+1)

Like the art! Impressed that you made all of this that fast. 

Developer

Thank you I am dead now.......

(+1)

I love that sorta flat-color low poly artstyle

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