Quite the fun game you have here! The only two things I could see being done is a tiny bit more explanation on what to do. And the second being to add a little bit more indication to which NPCs are friendly and not. I jumped over the second one only to be greeted by a text box.(You could add a green outline to friendly NPCs and a red one to enemies) Overall fun game, Great Job!
JustARandoDude
Creator of
Recent community posts
Enjoyment- The idea is really amazing and is executed almost perfectly within the first 5 to 10 seconds. After that, the game becomes stale and hard to keep going. A simple and effective way to counter this might just be to make it so the dice don't disappear and they also fall faster. Overall great idea but the gameplay might need some tweaking. 3/5 ( Please add a jump)
Creativity- As said before, it is an amazing idea that is really fluid with the theme of the game jam and since your fate is literally up to the "Roll of the dice", it fits well within those guidelines. 5/5
Presentation- The menu needs something to really make it pop. You could add animations to the buttons and I think that would do the trick. I do not really know why there is a random pawn in the top right-hand corner. The hearts need a little bit of work. Not the best but, still salvageable.2/5
Overall really good prototype for a game! Clean up some of the visuals, and expand the core concepts to fit a longer play session.