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(+1)

Enjoyment-  The idea is really amazing and is executed almost perfectly within the first 5 to 10 seconds. After that, the game becomes stale and hard to keep going. A simple and effective way to counter this might just be to make it so the dice don't disappear and they also fall faster. Overall great idea but the gameplay might need some tweaking. 3/5 ( Please add a jump)

Creativity- As said before, it is an amazing idea that is really fluid with the theme of the game jam and since your fate is literally up to the "Roll of the dice", it fits well within those guidelines. 5/5

Presentation- The menu needs something to really make it pop. You could add animations to the buttons and I think that would do the trick.  I do not really know why there is a random pawn in the top right-hand corner. The hearts need a little bit of work. Not the best but, still salvageable.2/5

Overall really good prototype for a game! Clean up some of the visuals, and expand the core concepts to fit a longer play session. 

We appreciate your feedback and, of course, we'll try to work harder in our UI design and menus.

We've recieved the pawn icon issue in some other comments, and we apologize about not mentioning its objective in our "how to play" section.  It was intented to mean your progress in the game, changing from pawn until king all along the game.

Again, we appreciate your time to play our game and your detailed and valious feedback :D