nice game,, the music was good,, the game play is amazing,, loved the door puzzle,, and i figured something,, i really liked when you place the half of the character behaind a door,, it will look like a shy boy staring with one eye hhhh
justLoneCoder
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A member registered Mar 27, 2020
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i mean cube collision is fine,, for the performence and stuff, you can just add difference layers, like colactable layer and obstacle layer,, than make the raycast interact with just the colactable, and you can combine them or use them seprately, so the player can walk over a cube collision, but the ray steal able to detect the colactable
nice man,, good work,, does anyone know where the enemies came from,, i think i do XP,, i couln't take a screenshot for the game,, and the bare that came out close to enemie, i thought it was there health bare,, but it turned out to be mine :P,, and the villiage is coming towards me, but when he is close enough,, "oh no i'm outa here!!"