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k4m1

10
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A member registered Mar 14, 2020

Recent community posts

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This is awesome! Really inspires me to make my own trokia homebrew, thank you.

one small copy error:
page 12 "Elemental Communist" should read the following:
"...in an amount equal to have half your Elementalism skill bonus in feet."

You have my vote for next year!

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It provides a wonderfully complete and easy to use set of tools to generate a unique dungeon and its denizens. I haven't had to pair it with any adventures, rather I supplement the content therein with Skerples "the monster overhaul"

If this was eligible for the Ennies this year and was not nominated, then its the biggest snub of the year. A magisterial symphony of art, design, and writing. Truly the modern "dungeon game"

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Have you considered Markup? its renders as HTML so that makes it easy to parse and style. Also it has a robust ecosystem of various tools to make working with it even easier.

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This is easily your best work to date! Amazing job, looking forward to the final draft!

Wow what a first outing on Itch. Simply phenomenal, followed and looking forward to all your future work!

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A post apocalyptic game where the second people aren't being coerced "to keep their base nature in check"  they break into awesome spectacular displays of random acts of violence and cruelty. Where the only saving guardian angle, come to save us all from our own nature; is the fucking NYPD. Hard pass on this OMEGA reactionary liberal drivel.

Arts nice tho, great job who ever did the layout and art

For recovering non-combat approaches in-between missions, some sort of downtime mechanic fits in well. For recovering approaches during a mission, I would look into how Burning Wheel games like mouseguard handle generating "checks" by breaking ties in the opponents favor, or getting yourself into trouble, with the addition of "Talents" it makes a pretty easy hack jab from BW's checks and traits.