I'll try that, noted. Thanks :)
Kaljal
Creator of
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Thank you for the reply. When I first testing the numbers, I tried to put it in the corners and it just didn't blend in the game, at that time only option I had was to put the numbers at the top sadly. And yeah I know controls are bit funky for the QTE I couldn't set timing right, I tried to implement QTE System for the first time in a game so that's on me sorry about that but I hope you liked it and had fun.
Thank you for your kind words it's really important to me. This was my second jam I submitted and I'm kinda amateur/beginner (or something between) about Unity and Game Development as whole. I definitely agree with you about time frame , sadly I couldn't adjust the time frame right to make shooting more often that's my bad :D and yeah at first I think that the asteroids should be an obstacle but then that idea makes the game too hard and I just used it for background purposes. Thank you again for your opinion I also had fun creating this game.
Yeah that happens to me when I play sometimes, I think that's the problem with QTE system I tried to implement, because sometimes when scene changes the number shown on top of the screen just doesn't match with number you pressing. Timing is the main problem I guess but I'm happy if you like the concept and if you had fun with it.