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Kantros

28
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2
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3
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A member registered Jun 01, 2020 · View creator page →

Creator of

Recent community posts

We need a Linux version my guy 🙏

Will this extension work with the Ubuntu 22.04 runtime?

Is this version compatible with asset forge?

When creating a model based off a merge, sometimes I find I need every block I spawn, for example, to be 1.2 scale. currently I just make the model "CTRL + A" and scale from there. it would be nice if I could set the scale objects would be created at! 

This would be a cool feature. probably harder to implement though. hopefully it gets added!

I would like to purchase this framework, however. does the Mouse navigation update posted last month cover mobile exports?

Nice work brother!!

Great utility asset. saved me time writing a lot of this myself.


BTW. importing the "instance_find_var" script in your project will stop the HTML export from working.

Thanks everyone who plays!

it's a fun game but colorblindness stops me from knowing where I'm gonna end up XD.


nice work!

Thanks for playing!

That was so cute. such a relaxing play. nice work!

If only I had friends :'C

when that gravity generator breaks dawg it's over XD lolol

So it's like among us mini games. all the art fits really well. really great sound design, that always gets over looked in game jams.

The alien guys totally killed me :,{

awe man the html version doesn't work :(
I was originally gonna do this idea.

I mean you followed the theme pretty well....XD

Cool visuals! the dash was very difficult but also fun at times. it's also cool you added the tutorial in game.

Cool visuals! the dash was very difficult but also fun at times. it's also cool you added the tutorial in game.

that...was...GREAT! dude the atmosphere, the satisfaction of shooting. great work!

Sadly the game didn't work :(

That was fun! nice sound effects and .

Good use of ray casting for sure

reminds me of the impossible game, nice work!

haha that was silly. defiantly had a laugh!

Its fun! cool music. the only problem was it was hard to see the spikes.