Nice visuals, I like that you spent some time for the story. I like the concept a lot, using the acceleration in space.
However if I may offer some feedback : once you go fast or get thrown off course, it's really hard to stop and take a different course. I get that's the point of the game, but maybe it would be nice to be able to slow down, or have an easy restart button so if you feel you start to get thrown off you can try again. Maybe have an emergency thing to move fast or slow down a lot that you can only use every x seconds to help dodge asteroids as well.
Anyway, great work, keep it up !
Karadin
Creator of
Recent community posts
I love how you played with the triple jump and the gravity. It makes for an interesting kind "strategic" platformer and you're able to adapt to the situation with a 2nd or 3rd jump. So really nice mechanics. It was challenging, a bit too much for me and I stopped at level 5 or 6 I think, but nice work I enjoyed it ! Great graphics and sound as well
Really cool idea which goes well with the limitation ! I liked the controls and mechanics, making it a kind of "cute" survival/exploration game in space. I'll echo the others in that it'd be great to have landmarks in order to know where you are on the map. Nice music and the graphics add a nice touch as well. Well done !
Wow nice submission, I was really bluffed by the intro ! You can tell there was a lot of work put into the graphics/sound and it feels great. As someone said, the controls could use a bit of tweaking but otherwise it was a great game and the mechanics were definitely interesting in how you have to use them with the level design. Well done !