After some digging, that's the information I've found as well. I also found this solution and tried it, but it didn't solve the issue for me. I did it in Paint 3D, but I still had the issue. Doing it in regular paint loses the transparency.
SonoMikan
Recent community posts
So I've run into this problem where if I have Texture Filtering off, the parts have this really unpleasant jagged tearing, but if I turn texture filtering on, then all of the parts have a 1px white outline that ruins the way the parts flow together. No matter what size I export the parts, the jagged tearing and 1px outline happens. Either way it makes the model unpleasant to look at, and I'm not sure how to solve this issue?
So I understand that normally "Animation Speed" controls how fast PNGtuber Plus cycles through a sprite sheet. I've got a model that I'm working on that uses a sprite sheet for the open mouth, and I have animation speed set to "1", but the frames are going so rapidly that there's practically an after-image and seeing multiple frames at once. It sort of works right if I open the model in 1.3, but I have the problem in both 1.4.2 and 1.4.5.