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Karmy

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A member registered Jul 26, 2020 · View creator page →

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For the time being you can use wine to run windows apps on Linux or MacOs.

Well, As you see: It works! Thank you for making Linux build :3

You still need to select target version to Linux and build it separately. Because currently you’re building only for Windows.

You change target version here:

And if you need further help, check unity’s Linux build settings help page

have you tried hitting Alt + Enter? (it’s a shortcut for switching between fullscreen)

(10 edits)
Doesn't work on Linux with wine (Doesn't handle keyboard input). Although a native Linux version would be nice.

Edit: Nevermind, after some tweaks it works. Still, a Linux version would be appreciated.

Edit: Thanks for the Linux version!

First of, UI Scaling is wrongly done here so the game’s menu doesn’t work on some resolutions. Second, the controls feels a bit too much fast, rotating the player is hard, and the main goal is a bit unclear. Overall the idea is interesting, however the implementation is a bit, undeveloped. I still like it, You’ve put a work into it

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After choosing several cards the game refuses to go further. Feels like the script isn’t finished. Anyway despite that, the artwork is great! I really love those sprites. And the concept idea of gameplay is nice. Good game overall, although since can’t really finish it I can only speculate. I like it regardless!

I really like the pixelart of your game and mechanics, however since i use 5:4 screen (sadge) i couldn’t see entire board. Overall concept is really solid here. However it can be frustrating over time if yours RNG is bad. That being said, Great game! Good job!

First of, The moving sound with each directions made me stop playing and just jam making my own music. Haha. I like it! Second thing, the artwork. I love it! The pixelart is really nicely done. And Last thing: Levels, Simple but interesting! Mechanics are also good. Overall, Great game!

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The controls are really unintuitive, figured it out after mashing all keys together. Not a great way of finding out. Rolling the dice is hard while struggling to make a move because player moves instantly. However i must say i like the pixelart you’ve put into your game. I like it! Great game however it could’ve been better. Good Job!

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I really like the concept. The mechanics are good, however I expected it t̶o̶ ̶b̶e̶ ̶a̶ ̶j̶a̶p̶a̶n̶e̶s̶e̶ ̶v̶i̶s̶u̶a̶l̶ ̶n̶o̶v̶e̶l̶ to had more to the story. Although great concept. I like it!

Interesting game, I like that well made platformer with cool dice mechanics. The artstyle is pixelartish wich looks good. However pushing dices that are in the middle is a bit hard while jumping because player jumps high and really fast, despite that its really well made. Good Job!

I love how the game keeps the simplicity and doesn’t confuse me despite having some challenge. Levels are clear, show’s your goal first off as you start playing. I really enjoyed playing that game :3 I like it! Good Job!

Haha, Thanks! I am a bit surprised I made such music but it was done all by myself ^^ Thanks for playing! Stay tuned, because after GMTK Game Jam I am planning on adding more content to that game! x3

I must say that the game relays on the knowledge of how to turn the dice in order to aim at what direction which is challenging but interesting. Anyway Good job and great puzzle game!

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This is exactly what I had on mind while exploring someone’s else submission, altho yours is in 2D. Overall, it is pretty good! A bit hard and based on learning strategy, but once you learn it you will get a hand of it. I like it!

Thanks! I plan on further developing that game after GMTK Game Jam! I for sure will add Level Editor. Thank you for playing!

On the first glance I was confused and died a lot. But, after I practiced a bit I finally understood how it works. The mechanics and idea are just plain great, made me chuckle and I felt joy seeing how my dice spins in the air. Great job!

The game is unique, I really like it, however its a bit confusing, there’s no obvious goal shown, so the player just rotates around hoping for it to work. I would put some goal tiles where the player must land . Or make the objective display in the left or right corner. Anyway great idea. Good luck with your submission!

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You’ve made really interesting mechanics, a bit challenging but i like it!

Game here