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An Exploration into the Behaviour of Rolling Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1591 | 3.333 | 3.333 |
Enjoyment | #1819 | 2.933 | 2.933 |
Overall | #1931 | 3.067 | 3.067 |
Creativity | #2557 | 2.933 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A short puzzle game about rolling dice around.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
90% of the interpretations.
The only good part is that there are dice that has numbers rather than dots. Ooooh.
The execution is really well done! The art is clean and the movement is fluid and polished! Really enjoy this kind of game concept. I wished that I could see the side of the dice, but I'm nitpicking :)
Now, could I ask you to give our game review? We are stuck into "low-ratings hell"
https://itch.io/jam/gmtk-jam-2022/rate/1620617
Interesting concept but it needs some indication of what the sides that we cant see are.
I enjoyed the game! It has a clean look, interesting sound and a nice game concept!
I love the concept, and I was especially mindblown when levels where you had to orient the digits started to appear. I couldn't make it past level 18, but I think that might be on me.
Well done! I think the concept works pretty well. Though the puzzles are almost a bit easy in the beginning, since the way that they are presented, the early levels leads to just following an algorithm to solve them. That being said, I liked that it got more difficult with later levels.
As a side note, I think Level 16 might be bugged, since I could move through the black blocks and coulnd't move through some other places.
This is exactly what I had on mind while exploring someone’s else submission, altho yours is in 2D. Overall, it is pretty good! A bit hard and based on learning strategy, but once you learn it you will get a hand of it. I like it!