oh my gaw 🐈⬛
Kaua.R
Creator of
Recent community posts
I liked the pixel art, the concept is good and you incorporated the theme and limitation well. However, I think that if the game had a greater challenge or content such as more trash generation to clean up according to the passage of time, the upgrade to increase capacity would make more sense and things like that. Also i have some problems with resolution like the other people in the comments D:
Fun, aesthetically beautiful, and satisfying to play, perhaps if there was an improvement in visual feedback, such as greater emphasis on gaining points, combos and even in showing the score (which took me a while to realize where it was and I didn't notice it increasing during gameplay) would be a great improvement to the game!!
Hey guys, i'm Red, a game programmer also i have some knowledge with game design and i make my games in GameMaker, my english isn't very good, but i can talk ok. I looking for members for a team, could be an artist, a musician, a self-taught game designer, I believe it wouldn't be interesting to have more than one programmer, but if you go and want to participate, it would be an experience worth considering :)
--------- análise crítica :D ---------
Pontos Positivos:
- Gráfico agradável, nn sei, só achei bonitinho kkk, curti os assets
- possibilidade de jogar tanto com a IA quanto com um jogador local
- gameplay simples mas efetiva, cumpre o que promete!
- a bolinha de pong aumenta de velocidade ao decorrer do jogo, isso faz com que o jogo não seja tão cansativo depois de uns minutos em um mesmo "round"
Pontos Negativos:
- Sound Effect irritante (demais :c)
- As possibilidades de gameplay encerram muito rapidamente, e o jogo se torna repetitivo, talvez se tivesse níveis de dificuldade da i.a (médio e difícil ou fácil, médio e difícil), manteria o jogador mais tempo no game.
- Sem som, o jogo não tem som, além do sound effect * irritante * demais, talvez uma soundtrack lofi vibes, good vibes, deixaria o jogo mais atrativo
Sugestões:
- Níveis de dificuldade pra i.a (fácil, médio, difícil <- exemplo)
- Mudar o design dos botões e do placar que não combinam com os gráficos do game.
- O game ter uma soundtrack, iria ser muito bom.