Well the discord invite link seem to be invalid, and Twitter asks me to be certified to send you DMs...
kay14
Creator of
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Hey, cool little game! It's quite easy to learn, and here are some random thoughts I had while playing:
- It would be nice to know which at which rotation each tile is (like some sort of arrow)
- The roads don't do anything special? It would be cool if the roads could move your vehicle 2 times for example, or if the small car could only use roads, instead of being able to go offroad.
- it would be fun if vehicles crashed into each other and exploded when ending on the same tile :D
- I was able to move to the next level, even after I lost all my vehicles?
Hope these help, good work!
Ah ok I understand your question better! I think I should have included a detailed explanation at the game start. I will update the game description at least then.
The first power "wind" will obviously send a storm at the ships, which will damage them a bit, push them to delay them (useful to keep a lot of them under the eruption for example), and can be used to crash them against each other or against the terrain for maximum damage.
The second power "fire" will damage and has a good chance to set your target on fire, which will apply continous damage to the target.
The third power "warp" sends your target back in time, to the state it was in, between 2 to 3 "hours" ago (150 to 200 seconds back). Using it at the game start won't be very useful since the ships won't have moved that much, but during "midgame" and "endgame", it allows you to break their formation, and easily destroy the larger ships for example.
Thanks for taking the time to play and review!