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kemgoblin

21
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A member registered Jul 13, 2022 · View creator page →

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Треба було читати коментарі щоб зрозуміти що хотів кухар, але арт файний

Малюк кидає сокиру не гірше ніж я

Файна заміна динозаврика

Класичний Фроґер з перевтіленням в різних персонажів з різними здібностями, непогано

Крута механіка переродження личинок, хробак взагалі топ, дуже подобається такий ґеймдизайн (чимось нагадує Into the Breach)

Дуже кумедні описи, особливо мені сподобалися описи мурахи та людини

Цікаво було б зробити що гравець може класти тільки різні види личинок, а потім вибирати в що вони перевтіляться

I'm sorry, I'm not working on this game anymore as it was made for a gamejam, but I am planning to improve and finish it once Godot (the engine I'm using) fixes its regressions. I'll make a downloadable version then. What operating system do you use?

Incredible
So simple and yet so atmospheric
I want more of this

The reveal that the ocean is still was really cool, I like the idea

The horse is my favorite character

I really liked the experience, didn't really get why the buttons were there but I pressed them anyway There was a pink/purple triangle in front of the car the whole game

Thank you! Though I do kind of regret focusing on developing the visuals more than gameplay

This reminds me of 90s FPS games (in a good way)
Instinctively pressed Ctrl+W a bunch of times but its not a big problem
I especially like the environment and models, the trees and bushes made of flat planes, the dark blue sky, it all looks really good

Thank you, I was inspired by RE and Dino Crisis! I will finish the game once the jam is over and I get free time

Thanks for playing!
I do plan on finishing the game (or at least fixing the most important things like enemy attacking) once the jam is over and I get free time.

Thanks for playing, sorry about not mentioning the interaction button!
There was supposed to be an unholster animation but I forgot to make it, so it looks like the character is standing still
Now that I think about it, I could've made a single animation for both holstering and unholstering and just played it in reverse

Thanks for playing! I was inspired by Resident Evil and Dino Crisis

Thanks for playing!
Unfortunately I didn't have enough time to implement enemy attacks. I didn't want the player to play through the whole game again if they died but I also did not have enough time to implement saving & loading, so I decided to not make enemies attack at all.
In hindsight, I think I should've made the enemies attack the player but not be able to actually kill them.

Thanks for playing, I guess this is what happens when no playtesting is done, sorry about that. Glad you enjoyed it though!

(1 edit)

Thanks for playing! I'm going to release a patch that lowers the sensitivity and makes the game a bit easier in general. I have a feeling you might find the "ending" a bit disappointing though

Thanks for playing! Sorry about the high sensitivity, my mistake for not having anyone test it. I'm probably going to make a patch that lowers the sensitivity soon.

Reminds me of a game called "Volo Airsport", when I played that game I wished there were more like it and you've made that dream come true!