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Rahukaalam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 3.917 | 3.917 |
Fun Factor | #13 | 3.250 | 3.250 |
Originality | #16 | 3.833 | 3.833 |
Visuals | #21 | 3.750 | 3.750 |
Audio (Does not apply for Physical Games) | #22 | 3.083 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Yes I used some public domain sound files. Credits are in the game.
Did you use choose from one (or more) of the optional secondary themes?
Didn't use any.
Does your game contain 18+ content (Nudity, Gore, Language)?
Blood.
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Comments
This game was awesome, it reminded me of playing perfect dark or goldeneye as a kid. I thought the game was a bit unclear at times (it would have been nice if the mantra had popped up on the screen after you picked it up), but definitely impressed by how fun and interesting the game ended up being.
Thank you for the feedback. Glad you enjoyed it. Yes, I think I will change the title of Vivek's note to "defeating Ashok" on pickup, so players would read it thoroughly. I also wanted a mantra like "Hari Om" notified on the HUD on use. I forgot it in the rush.
This reminds me of 90s FPS games (in a good way)
Instinctively pressed Ctrl+W a bunch of times but its not a big problem
I especially like the environment and models, the trees and bushes made of flat planes, the dark blue sky, it all looks really good
Thankyou so much. Its my first time making a game to run in a browser, Ctrl+W totally skipped my mind. When voting is over, I am going to change it to ESDF to move and Z to crouch.
Great job, reminds me of Deus Ex.
Thank you. I should play Deus Ex then.
What a great experience that was! The lore being built throughout the game and the battles being so ominous, specially the last scene with all the women coming at you, it was unsettling since they looked like a family! Very good stuff!
Thank you for playing. Glad you enjoyed it.
Great use of the theme and the gunplay felt really satisfying. I liked the story as well. There were some invicible walls in the first levels that broke the immersion, but those didn't take anything away from the core gameplay. Awesome job.
You are right. The invisible walls could have been avoided. Thanks for the tip. Glad you liked the story.
Great visuals and audio! Really enjoyed it.
Fantastic game, loved the look of everything and the deep intriguing lore you built. Plays wonderfully too.
Thank you so much!
Awesome stealth/shooter game. I kept beating the crap out of Ashok, then I noticed you have to press E on him for to expose snake.
Thank you! I was kind of worried that players might miss it.