Thanks, friend!
You're right, a tutorial or some guidance would probably be helpful. I'll keep that in mind as I work on the overall game design.
Roughly where in the house did you clip through the wall? I'll go take a look at the colliders heh
KenRampage
Creator of
Recent community posts
Wow, thanks for the feedback! Truly, it's a huge help
Your comments about the overall fun of the current gameplay loop are right on the money. Figuring out how to take these basic mechanics and turn it into an fun game is going to be the hardest part of this process, I think. I'm good at programming, and sound design, but game design on anything larger than a game jam is a new experience for me.
I've added your suggestions to my pile of game design ideas. Now it's time to try a bunch of stuff out and see what people enjoy. I think the next step is to make demo levels in different styles and mechanics and see what works.
-Ken
Fantastic game! I love the original art style. The music and sound effects are interesting and implemented really well.
The controls, especially the crouching felt a little janky, and the magic elemental bullet mechanic didn't really seem to come into play at all
Overall, though one of the most interesting and polished games I've played in this jam. Seriously, well done guys.