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Prey-Reversal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1562 | 3.550 | 3.667 |
Presentation | #1671 | 3.486 | 3.600 |
Overall | #1817 | 3.314 | 3.422 |
Enjoyment | #2407 | 2.905 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You start the game as a bunny playing role of prey, until you get a powerup that makes you stronger than the predator, reversing the roles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A cute and fun game. Simple mechanics, but engaging.
Good job!
Cute and simple. 🐺
Was fun to play! I see that moving platforms are little buggy but it's understandable since you did all this with sdl2 and c++ in 48 hours jam :)
Really solid platforming made this an absolute treat to play. Great execution of the theme
Great game and a great idea! Really liked the concept of the game, although I wish it was a little longer ^^ Some things that I noticed:
-Sometimes you can jump inside the moving platforms and become stuck inside them (especially in the last level). The game will also boost you upwards if you touch a wall of the moving platform.
-It's a little hard to notice where the transformation power-up appears. Some particle effects or another indicator of where it is would be cool, because you can miss the sound effect.
-There could be some improvements in the movement, but not that much.
I'm also very impressed by how well the AI of the fox works and how beautiful the art of the game is.
Overall, the game could use some improvements, but excellent job nonetheless!
Oh my god please add a 2-player mode, this would make for a very fun party game!
Nice design, really good concept and truely fitting the theme! Great job! Annoying how slowly you moved when not jumping. Surprisingly effective AI for being (I assume) pretty simple. Making an AI for a 2D plattformer in 48 h is not bad :)
The transformation of the rabbit after collecting the pickable is soo cool. Nice game
The fox's pathfinding is so good, I kept thinking, "it'll take him a while to get me here" but he'd find his way. Really cute game, nice job!