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Keryan

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A member registered Feb 08, 2020 · View creator page →

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Nice graphics, sound and idea, but probably it has some design fails like the spawns position or the factors that increase with the dificulty curve. 

In example, I would reposition the spawns near to walls to avoid the player to just run in circles. Also, increase the enemy health, movespeed (up to a cap), or just put a cap to the spawnrate because well... considering you can just kill 1 enemy/second and the spawn at a higher rate... this would kill your run everytime. 


FPS at the moment of the screenshot were <1

Despite all of that, it's a great game! Just with a few tweaks it can be awesome, keep it on!!

Thanks for trying it!! We like to make the games intuitive and self-teaching ^^

Happened the same to us, the version we uploaded to the jam it's incomplete, but at least it shows the main idea :s

If that was the objective then you did it :3

Never expected history or a even a boss here hahaha


Get funnier if you manage to stack a lot haha
Nice game :3

So funny and kawai!! <3

I felt so bad when the asteroid hit my minifriends, it really hurted me :c

Such a fun game! Pretty hard though

I ate a whole forest.

Crazy entry here! The game has potential but I think the weakness plays around the difficulty. It's hard indeed, and that's not bad, but it has no learning curve. That can cause most people to quit before beating the level (only 5 scores on the leaderboard when I beated it, and 18 ratings).

You need to use all the game mechanics since the start, and the first part of the level is as hard as the last one. However, once you beat it once you can challenge yourself to improve the time and the difficulty plays a good role here.

I would love to see streamers speedrunning it! <3

Nice game!! The controlls feel good and  graphics fit well with the game despite being simple. The weaskest point would be the lack of sound. 

I enjoyed the time spent playing it! <3

Thanks for playing it, your game is so good :o

Player movement can be a little bit better but that's all I can say, game is awesome. One of the best I found on the jam for sure, congrats!!

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Sadly this was just a demo of the idea but we are working on a real level!!

Nice score btw! o.o

Love the idea! 

It's maybe unfair with some collisions (sometimes when meteors crash they split right to the earth at lightspeed, and it's unavoidable) but seems to be pretty rare and it's definitely challenging. Looks well polished and almost a first completed version of a game, congrats!!

Max score: ~4600, can't beat highscore here :c

Thanks for sharing it!! We are looking for a way to design a level and implement leaderboards to make it more competitive.

10k is our record on the tutorial demo btw :D

Really challenging! Clean graphics, smooth controls, no bugs... very polished for a jam game, congrats <3

We were happy on how was going and we will finish it anyways after voting the rest of the games. Hope you can play it once finished!!

Thanks for the comment <3

Thanks!! We will try to design a level to test his potential :D

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Phew, glad I got a gun...

Gameplay is addictive but after a while it feels like you can last forever, I definitely feel there's some dificulty increasing but it's so slow and rounds last too much after a while. Increasing the enemy spawn rate and adding some more perks to the pool could make the difference. Cool game!! 

Best score: 69450 

Thanks for playing it! <3

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Thanks!! We will make at least one playable version, stay tuned o.o

Accurated representation of one of the most iconic scenes from the spoodermun films. Best thumbnail award.

Sidenote: Game keeps running in the background, I can't die.

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I was outta nowhere... and I ran

Classic game idea ported to magnet game, funny, clean and simple with leaderboards implemented.

Also got a nice score!! uwu

We missed a day of development but this is what we made. Hope you get the idea that we are looking for with this version beside isn't complete.

https://itch.io/jam/scorejam18/rate/1512819


We're working on making a complete version of the game so feel free to give some feedback! <3

Got a lot of fun with this version, I'll leave here's my first attempt at speedrunning NoNailsAnyBird% (clip got trimmed but you can eat them while flying by jumping on magnetized boxes lol)


Thanks for caring about not burning my PC <3

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We were afraid that our game doesn't transmit the main idea because it was incomplete, but seems you guys got it anyways. We are working to end the demo version so stay tuned ^^

Thanks to everyone who tested it!! <3

Thanks a lot!!

We're glad you like it, thanks for the comment!!

We played portal recently so seems the game got influenced by it in some way. We are also exploring on how to build levels and had some interesting mechanics ready for the final version. If you liked portal and platforming here you'll like what's coming...

Thanks for the comment!!

We missed a sound designer sadly but we will do our best to add sounds after we figure out the best way to implement it in our game. We will try to improve the 2.5D feeling too on the final playable version.  Thanks for the feedback!! <3

We worked a lot on make the player controls to make it smooth and still needing some polishing on the magnetic jumps. Intuitiveness was one of our objectives so I guess we made that, thanks for the feedback!! <3

Took us a while to set up the feeling of the game, we are working to improve it aswell, thanks for the feedback!! \o/

Glad you got fun, thanks for playing it <3

Thanks for playing it!! <3

Missing some ambience sounds to enhance even more the graphics, but it can be really immmersive with that! Enjoyed eating birds without shooting at them, keep updating it <3