An interesting idea, but it showed me a lot of errors. At some point I folded the row, but it did not go away. Overall good job.
AnGav
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An interesting idea for the game "Match 3", I liked the music, sounds and especially the art. I don’t quite understand how the game relates to you, but as far as I understand it has something to do with caries. There is also a small problem with the game window in the browser not fitting into my screen, so I had to move the slider.
A good short game, but a bit challenging. Often touched the spikes before and after the jump. At some levels it is worth setting up the camera better, for example on the penultimate level the camera looks a little lower, and when reaching the pit the camera could lower. But I understand that the time limit does not allow you to do everything you want. Overall a good little game.
A creative idea for a game, I like how the jam theme was implemented. I would like to be able to adjust the volume in the main menu. I'm a little confused in the controls, but it's not that important. I think it's possible to make a limb attack with the mouse depending on the angle of the click. I'm not sure I explained it clearly.
Interesting idea and nice music. It's worth working on a script that determines what ingredient I want to take. It often happened that instead of a bun I took salad.
I also noticed that diagonal movement is faster than usual, this is due to the fact that it moves n-pixels to the side and up/down, when we should move by the square root of n-pixels if we want to move diagonally. There are many videos on YouTube on how to fix this.
It would be nice to increase the movement speed, but I didn't notice that visitors have a time limit, so it's not that critical.
Very often after I did something the game freezes (only in the web version).
A lot of work has been done and it's a good game with an interesting idea. But I think games like this take a long time to create. It would be nice to understand what resource each building brings. It would be possible to make a timer that separated this development and this raid. It would be nice to add sounds and music. Enemies stack and get stuck in walls, making killing them no longer necessary. But if it weren’t for this, they would have demolished me at the beginning of the game, when I didn’t understand anything, and then too. Plants have a huge advantage, and I don’t have enough resources to counter them at the beginning.