I liked this game a lot! The music and the black/white with simple shapes vibe was really captivating. The movement reminded me of foddy-esque games which meant it was a little frustrating but wholly satisfying finally making it through. Great job!
KingChak
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The puzzles felt really solid and it I was immediately able to tell what to do! To reiterate what some of the other comments have said, the camera and movement felt a little floaty and like I had to fight against it. Although for a puzzle game that didn't detract that much from the overall. Great job!
I really liked this game, it was simple enough to understand the concept, but equally satisfying to play. I love idle games, and this one just works. The only bugs I found were that fullscreen makes the ui not align with where the actual click detectors are, and if you buy something and place it onto an already placed square it takes your money but doesn't place the object. The game did get a little repetitive after a little bit as there wasn't really an end goal, but It was very satisfying to watch the numbers go up. I loved the art style and the smooth music really helped make this a really solid complete game. Great job!
I really enjoyed this game! The controls were responsive and it was easy to understand what to do. One of the main things that I would enjoy seeing if you had more time is to have to upgrades have more of a tangible difference. While the damage increases, the size, or or number of projectiles doesn't. Although with the time provided this game delivers nicely. Great job!