Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

kinmatcha

18
Posts
1
Followers
1
Following
A member registered Jun 11, 2024 · View creator page →

Creator of

Recent community posts

I think i should be the one thanking you. Thank you.

It feels nice and smartly designed. 

wall, wall never changes.

so cute so bad. it's good. sound was good and bubble was pop. enjoyed seven times. 

(1 edit)

Player character is too bad. So monsters seems to have gotten a scared and forgotten how to attack. It's a game that's too good to be bad.

sound is very GOOOOOOOOOOOOOOOOOOOOd.

(2 edits)

Thank you! I'm trying to upgrade this game.

Thank you, I wanted to level up and make it a growing fun, but I think my game was too slow.

So nice it's bad. 

The joy of getting lost.

Amazing that you thought of making a 3d game using 2d asset. Immersed in well level designed game. Last scene was also fun!

It took me a while to figure out how to play, but I've had fun since then. It's amazing to be able to create such a high-quality game in two weeks. I think game design, graphic design, and programming are all in good harmony and perfect.

(1 edit)

Thanks for playing! Inspired by 'The Last Stand' and 'Vampire Survival'. I wanted to give the feeling of slow, but little by little growth. Thanks again.

It's really fun! I think this game uses assets really well. By the way, I'm stuck here, any tips? ... ;)

It's really fun. It felt like I was experiencing a squid game when avoiding the radar.

It was fun! With the same thoughts as above, it would be nice to have a boss health bar. However, there is no health bar in Vampire Survival either. I think the boss's health is too high. How about lowering it a little?

I didn't know why the car exploded until I pressed the F key. It was fun.

I really enjoyed it. Thank you.