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Kirosana

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A member registered Mar 18, 2018 · View creator page →

Creator of

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totally agree with the other comments, this is brilliant work, zooming in and looking for earthlike planets was really fun, would love to see this expanded on more moving forward, perhaps civilazations, animals, more plants and aliens  on some planets.

thank you, really trying to learn procedural generation atm, this was fun to play around with.

Thanks for the kind comments :) theres still a few bugs in place, nothing a little more error handling wouldn't fix should I develop this further in the future.

Thank you, I've wanted to try procedural generation for a while, ProcJam finally gave me the push.

Will bare this in mind if I develop on the game in the future, I've had some great feedback on this little project so would be fun to put in some more work at some point on this.

it's  a shame it doesn't fit on your screen, the grey bar shows the random events text that occur in game, so if you randomly notice your cash increase, decrease, or random pumpkins appear or disappear from your inventory, it's likely a random event happened.

Yeh this is open to all entries, I would love to see it.

By far one of my favourites, some interesting results with this generator, nice work.

thank you for the kind feedback, if I work further on this I will ensure one of the first amendments is to the fonts/event text.

thanksfr the feedback, theres also a mute button at the top right if the music gets too much haha :p

Thanks for the comments, it seems as though a few people are enjoying the idea behind the game, hopefully once I get a bit more experience behind me I can revisit the project in the future to work on a fuller more complete game based on it.

Thank you for your comments, I totally agree with the fact it would be more fun if it was expanded on in the right areas, I'm just spending my free time atm entering a few different game jams to try and develop different skills, then once I'm ready I will hopefully revisit/remake some of my ideas into bigger projects outside of a gamejam environment.

Heya, thanks so much for the comments and feedback, definitely would be looking to implement more characters moving forward if I continued on this, as currently the characters stay the same, but they each have a random factor for each nightmare which recalculates each nightshift, hence why sometimes nightmares have a great impact and other times they don't. I would also hope to implement something that will give you a general idea as to which nightmares will effect each person too, but without giving away too much info that it makes it too easy.

Thanks so much for recording the gameplay video too, was fun to watch someone playing it. :)

very fun, I had a little bug when trying to press the continue arrow on the credits page where it wasn't allowing me to unless I put the game into full screen mode first. Not sure if it's possibly because of itch.io overlapping some of the submission text overtop of the game, preventing the click being detected. But full screen worked fine.

Nice fun game concept, and I particularly enjoyed when I hit the wrong colour candy.

thank you for playing and rating the game, I know the balances are a bit off still, but it was a fun concept to play around with, hope you had fun. :)

Definitely my kind of horror concept.

Thank you, it can be hard to implement my types of games into some jam themes, as I tend to focus mainly on management/simulation games (purely as they're my favourite genre). I know I need to be willing to experiment more, hopefully with a few more jams under my belt I will start branching out into other types of games, such as roguelike and platformers.

some good graphics, nice feel and movement to the gameplay, and definitely gives a good horror vibe :)

Drug Master community · Created a new topic Welcome

Hi there, thanks for visiting the page.

If you liked the old Dope Wars types of games, trading simulation text based games, then you're in the right place.

I'm working on Drug Master and thought I'd share the early work in progress here for people to try.

Please feel free to share any ideas, suggestions, bugs or anything else you find while playing. I hope to add a lot more content and improvements to this game moving forward.

midjourney AI used, a mixture of prompts as well as using previously generated assets for style when creating further assets, midjourney has some really powerful features.

slight bug fix, as when 20 trees burned down it was giving the user 20 trees instead of killing 20 trees. 

browser play now added.

browser play now added.

I really like the concept for this, really nice basis for a fun game. Great work.

I likely won't get chance with this game as I'm on a different laptop right now, and wont be back on my other pc before voting closes, however I will bare this in mind for next time I submit to a trijam.

Thank you, as stated in my game description, use of AI was implemented to help achieve the graphics for the game, so please take this into account when voting too. :)

thank you :)

some great suggestions here, already have the dream labels on my list.

but hadnt thought of the other two suggestions, i really love the chain dreams idea.

Nice fun game

Some great suggestions there, I definitely agree with the age comment haha, something I will be working on implementing in the desktop version I am planning.

And more dream variation makes sense too, I was already planning on more dream options, such as other phobias instead of just spiders, possibly having kind of a skill tree aspect where you could unlock spiders, wasps, birds, snakes etc... having multiple descriptions and outcomes for each option would definitely be a great addition on top of this.

And a victory condition I hadn't really considered, but also something I agree would definitely need implementing.

Thank you so much for trying the game and giving your time to post the suggestions :)

Please feel free to give any feedback about the game here, ideas, suggestions, praise or critique, all comments are welcome.

of course, it's open to any platform or engine :)