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kj_stingray

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A member registered Feb 15, 2023 · View creator page →

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cheesable by drawing really small circles and turning the guards into windmills

even with the cheese it was challenging, fun and engaging, the graphics and music are very simple and fit super well. Would love to see development on it go further!!

the important flaws are: the UI is extremely confusing and the music is maddening after a while.
but the concept is fun and the sheer bizzareness of the game has some charm to it, added to the 3d human models used. Would love to see what it'd look like with more time to develop it!

Super fun, only it takes time to grasp the hero HP mechanics. Might consider actually replaying for fun if more content gets added!

For some reason the UI seemed bland, but i assume most time went into the really cool loking love interest art and animation. A cool teaser if the game gets developed more!

Thanks! We even had plans and graphic assets ready for one, but the time did not allow it for implementation!

game was buggy, yes, but design was on the spot! The music, the arrow mechanics, the simple but catching graphics (i especially loved the character moving while you aimed). The other thing except bugs that hurt my playthrough was some level design, especially the long dark room with hitting the power units, it could be shorter and still really enjoyable.

overall, loved it

thanks! It is probably due to the animation-tree based combat system, we will look into that. And air attacks are surely gonna be added in the future.

thanks, we will surely add aerial attacks and other combat extentions in the future development ^^