0.7.0a fixes the issue for linux, too. So, thanks @Strive4Power
klopapiermann
Recent community posts
Hi,
I tried to start a New Game or Continue or Load an old one, but nothing happens. New Game and Load Game still open "windows" to select the options of the new game or selection of a save game repectively. However it is impossible to proceed from there.
Furthermore, the background animation died after a short while and there is no sound.
Here is the output I got after I started the game from a terminal to get some feedback.
user@host ~/.config/itch/apps/strive-conquest $ ./Strive\ for\ Power\ 2.x86_64 --audio-driver ALSA
Godot Engine v3.5.1.stable.official.6fed1ffa3 - https://godotengine.org
OpenGL ES 3.0 Renderer: AMD Radeon RX 6650 XT (navi23, LLVM 16.0.6, DRM 3.52, 6.4.3-gentoo)
Async. shader compilation: OFF
libpulse.so.0: cannot open shared object file: No such file or directory <== Why? Audio driver is explicitly alsa and not pulse
ERROR: No loader found for resource: res://Character_generator/images/99_armory_set_maidu/tits_maid_large.png.
at: _load (core/io/resource_loader.cpp:278)
ERROR: res://ragdoll.tscn:106 - Parse Error: [ext_resource] referenced nonexistent resource at: res://Character_generator/images/99_armory_set_maidu/tits_maid_large.png
at: poll (scene/resources/resource_format_text.cpp:412)
ERROR: Failed to load resource 'res://ragdoll.tscn'.
at: load (core/io/resource_loader.cpp:206)
ERROR: Failed loading resource: res://ragdoll.tscn. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:270)
ERROR: res://gui_modules/CharacterInfo/SlaveBodyModule.tscn:19 - Parse Error: [ext_resource] referenced nonexistent resource at: res://ragdoll.tscn
at: poll (scene/resources/resource_format_text.cpp:412)
ERROR: Failed to load resource 'res://gui_modules/CharacterInfo/SlaveBodyModule.tscn'.
at: load (core/io/resource_loader.cpp:206)
ERROR: Failed loading resource: res://gui_modules/CharacterInfo/SlaveBodyModule.tscn. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:270)
ERROR: res://gui_modules/CharacterInfo/CharInfoMainModule.tscn:4 - Parse Error: [ext_resource] referenced nonexistent resource at: res://gui_modules/CharacterInfo/SlaveBodyModule.tscn
at: poll (scene/resources/resource_format_text.cpp:412)
ERROR: Failed to load resource 'res://gui_modules/CharacterInfo/CharInfoMainModule.tscn'.
at: load (core/io/resource_loader.cpp:206)
ERROR: Failed loading resource: res://gui_modules/CharacterInfo/CharInfoMainModule.tscn. Make sure resources have been imported by opening the project in the editor at least once.
at: _load (core/io/resource_loader.cpp:270)
SCRIPT ERROR: Parse Error: Can't preload resource at path: res://gui_modules/CharacterInfo/CharInfoMainModule.tscn
at: GDScript::reload (res://assets/data/ResourceScripts.gd:80)
ERROR: Script does not inherit from Node: res://assets/data/ResourceScripts.gd
at: start (main/main.cpp:1921)
Game Version: 0.7.0
OS: X11
SCRIPT ERROR: Invalid call. Nonexistent function 'load_scripts' in base 'Nil'.
at: _ready (res://src/core/globals.gd:88)
SCRIPT ERROR: Invalid get index 'scenedict' (on base: 'Nil').
at: _ready (res://src/scenes/ClosingPanel.gd:11)
SCRIPT ERROR: Invalid get index 'scenedict' (on base: 'Nil').
at: add_close_button (res://src/core/gui_controller.gd:132)
SCRIPT ERROR: Invalid get index 'scenedict' (on base: 'Nil').
at: add_close_button (res://src/core/gui_controller.gd:132)
SCRIPT ERROR: Invalid get index 'scenedict' (on base: 'Nil').
at: add_close_button (res://src/core/gui_controller.gd:132)
SCRIPT ERROR: Invalid get index 'scenedict' (on base: 'Nil').
at: add_close_button (res://src/core/gui_controller.gd:132)
SCRIPT ERROR: Invalid get index 'scriptdict' (on base: 'Nil').
at: AddPanelOpenCloseAnimation (res://src/core/input_handler.gd:1051)
SCRIPT ERROR: Invalid get index 'node_data' (on base: 'Nil').
at: get_spec_node (res://src/core/input_handler.gd:1137)
SCRIPT ERROR: Invalid get index 'stream' (on base: 'Nil').
at: SetMusic (res://src/core/input_handler.gd:626)
SCRIPT ERROR: Invalid get index 'core_animations' (on base: 'Nil'). <== Animation dies
at: cycle_backgrounds (res://gui_modules/Universal/Scripts/Menu.gd:94)
SCRIPT ERROR: Invalid get index 'game_globals' (on base: 'Nil').
at: start_preset_set (res://gui_modules/Universal/Scripts/Menu.gd:215)
SCRIPT ERROR: Invalid get index 'game_globals' (on base: 'Nil').
at: newgame (res://gui_modules/Universal/Scripts/Menu.gd:116)
SCRIPT ERROR: Invalid get index 'node_data' (on base: 'Nil').
at: get_spec_node (res://src/core/input_handler.gd:1137)
SCRIPT ERROR: Invalid get index 'game_res' (on base: 'Nil').
at: mattooltip (res://src/core/globals.gd:271)
SCRIPT ERROR: Invalid get index 'node_data' (on base: 'Nil').
at: get_spec_node (res://src/core/input_handler.gd:1137)
SCRIPT ERROR: Invalid get index 'game_res' (on base: 'Nil').
at: mattooltip (res://src/core/globals.gd:271)
SCRIPT ERROR: Invalid get index 'node_data' (on base: 'Nil'). <== Trying to start a new game
at: get_spec_node (res://src/core/input_handler.gd:1137)
SCRIPT ERROR: Invalid get index 'game_res' (on base: 'Nil').
at: mattooltip (res://src/core/globals.gd:271)
SCRIPT ERROR: Invalid get index 'node_data' (on base: 'Nil').
at: get_spec_node (res://src/core/input_handler.gd:1137)
SCRIPT ERROR: Invalid get index 'game_party' (on base: 'Nil').
at: cleanup (res://src/core/characters_pool.gd:39)
ERROR: Condition "_first != nullptr" is true.
at: ~List (./core/self_list.h:108)
ERROR: Condition "_first != nullptr" is true.
at: ~List (./core/self_list.h:108)
WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
at: cleanup (core/object.cpp:2070)
ERROR: Resources still in use at exit (run with --verbose for details).
at: clear (core/resource.cpp:417)
If you need more information, I am happy to provide