It seems I am having issues with other players experiencing the same thing as well. I apologize, I am working towards a solution. There is something with the assets I am using that Unreal is not liking. I will update the page once I find a fix.
Knight Call
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That was it. Apparently it left a ton of assets out and I did not include all the levels, hence such a small file size. There should be an updated version in a bit. Right now it is still cooking all the assets in game and everything. I swear this game jam has been a learning experience. I am still new to this, so certain things are falling through the crack. Thank you for the encouragement.
literally it is in two areas and I used the same assets over and over. It looks detailed because post processing but I didn’t even use scans or anything. The asset pack I used was pretty basic (wood and concrete). I wondered the same thing as this is my first ever game I’ve ever packaged with Unreal Engine. I even tested it on multiple machines to make sure everything was working correctly. Searched up on why file size is so small. But from what I’ve found it has to do with the amount of assets I used on top of how big the in game is. Is it showing any errors or anything? Because I need to figure out what is going on before deadline is over.
Sigh. It looks like the packaging is missing a lot of stuff. I’ve gotta try and figure that out within the hour. Thanks for bringing this to my attention.
This is my first ever game jam, and I have only been at this for like 10 months. I have so much to learn. I am about to submit my game in a bit, but knowing how poorly optimized in some areas and how buggy it is, I totally understand why developers take years to release a game, and it still has bugs. Good luck to both of us, this was fun, frustrating, depressing and inspiring.
Hey all. Pretty much, I am at a point where I am packaging my game for testing, but I am having no luck with actually getting the game to package. I have tried a lot, and think I may not be able to get it ready in time, if I can't package it. I swear Unreal Engine is nice, but so many things that can go wrong. I wish everyone luck in this jam. I hope I can still join you all.