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KoiGoi

16
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A member registered Sep 21, 2018 · View creator page →

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this changed my life

(1 edit)

Please make a Linux build! This runs really poorly in Wine!!
For reference, I have a GTX1060 6GB

Cute =)

Hey, I suggest making it so that when the right mouse button is held down, the craft rolls. This would feel way more natural (to me personally) than rolling with the A and D keys.

I AGREE

Gotcha! You're welcome. Good luck, friend.

The most visually stunning game I've ever played. Full stop.

(4 edits)

Okay, I noticed some issues with your game. I'll try my best to articulate them.

1. The player speed is too fast!!

     The map design is much too claustrophobic for moving at these speeds, making it extremely easy to miss all of the nice details in the map and get caught up on level geometry. Mostly frustrating.

2. The dash seems pointless and overpowered

      I feel as if the game only suffers from including this feature. The map layout has optional gaps that aren't traversable without using it. Gaps that could easily just be shortened or covered with a bridge. Taking the dash out of the game wouldn't change much in terms of fun factor because it's only situational at best in its current state. Additionally, the enemies are incredibly easy to dodge if you dash out of the way, (Even on the hardest difficulty)  so fights turn into a war of attrition very quickly with mostly backpedaling.


3. The bullet-time needs work

      It's a cool concept, but in practice, it's incredibly hard to engage because the enemy heads are so tiny, With that, There's not much benefit to using it, since the guns are already so effective. Instead of giving it to the player right at the start of the game, perhaps it should be in the last quarter. I don't know. It just seems out of place.


4. Movement is very stiff

       This one is a bit difficult to describe but, when coming down from a jump, you have little to no momentum once hitting the ground. It's incredibly jarring since you can't air-strafe, and build up speed like in Quake or source games. This one would need more testing if you decide to lower the player speed as well.  If there was a gradual increase which slowly brought the player to max speed, then that would feel so much nicer.


5. Repetitive enemies

       There are way too few textures for enemies. I suggest making more variations. Additionally, the enemy sounds are all the same per type. Should have more variation to prevent it getting boring.

Yeah I coulda sworn that I had played a version of this with color before.

(3 edits)

This is the best tech demo I've ever seen. I really think you should polish up the caustics on the water though. Something about that room looks very fake :)
Oh also, the layout of this demo's interior reminds me a lot of Halo: CE's Forerunner architecture. Very alien and brutalist.

Haha! Did you print out screenshots from the game in b/w + low rez and scan them for this page?

Chia is best spider gf even if she... well... spoilers

This is a really well done and spooky take on the backrooms. I didn't find any creatures, but I did notice a few missing apostrophes. You had them in words like you're but not in words like couldn't or won't.

YOOOOO MODUS MADE A CAR GAME HOLY BALLS

Well, since this isn't the current version of Windows 10, that might be the only reason it's launching.
Try installing a free program called Borderless Gaming
It's pretty self explanatory once you get it up and running
Just select the project borealis executable from it's list and click the right button to put it in the list

(3 edits)

I have tried this configuration on two versions of Windows. Those two versions are Windows 8.1 and 10, but the program only launched on 8.1 with the same hardware configuration. 
I Also tried this on my main computer which has Windows 10 instead of Windows 8.1 and it doesn't work there either.
IN ADDITION, THE UNREAL ENGINE CRASH HAPPENS ON ALL INSTANCES OF RUNNING ANY OF THE THREE PROGRAMS
Except on Windows 8.1 you can click continue and it will still launch as normal.


Here's the perf test loading

and the resultsthe results