This is an amazing interactive art project, I am left speechless!! You're very talented!
kokkingian
Creator of
Recent community posts
Valid problem hahah. I'd account that to the fact that in real life you wouldn't always find a star to help you, since space is so large, cold and empty.. But in reality the reason for this is that we simply didn't have the time to properly bias and balance the random generation. If we did that we'd go past the 3 hours :(
Also you can kind of prepare for it by always keeping your temperature really high, so you'll have enough time to get to the next star. Although if u get really really unlucky you'll get no stars for enough time to freeze even if you do that x)
Very nice and well made game. I managed to get to the point where I had filled every spot with the expensive turrets, and that got me to wave 20. Enjoyed the trying to find the optimal turret configuration part for the earlier stages, although it would be nice if you'd added somewhere (even the description, if u didn't have the time to put it in the game) an explanation of what each turret type does (maybe attack speed - damage - dps stats). But I figured the more expensive one would have higher dps so I went with that for the endgame.
I really liked the concept and the immersion, had fun playing it overall! I did encounter a bug where the input for the not a virus file got stuck to failed (probably because I spammed it A LOT haha) so even when I put the correct code it didn't register and I had to restart the game to progress.. Also the cheese picture could be a bit more representative of it's characteristics x)