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(+1)

There's no bullet sealing for that enemy type. I might add bullet sealing for small ones, since it does seem intuitive that they would have it. Thanks for the feedback overall!

I took some time to grind out some routing for a clear and I gave some other overall thoughts. After really digging into it, I actually have a better feel for those moving turrets, and I like how they work in the space. Overall, I really quite like the ideas the more I sunk some time into it, there's lots of care put into the enemy placement.