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KrakenWins

26
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A member registered Nov 02, 2020 · View creator page →

Creator of

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Thanks for giving it a shot. I was thinking of increasing the movement speed.  Do you think that would increase it replayability? 

Thank you. I'm proud to say I submitted a finished product. Even if its not revolutionary

ill have to do some reading on offsetPos. it sounds like it could work. 

that was the plan originally but i couldn't figure out the way to code it. Ive had trouble gerting them to move in a Sin wave or lose targeting and reallocate 

Oh wow, that makes sense. Im guessing there is a Destroy function setup when entering the final area?. You could have that set up with an if(has both entities) destroy. Maybe some encouraging words from the one who made it to the exit on entering the zone. 

Thank you for playing!
Some of the mechanics are a little less clear but considering its only one level and no written story I wanted to have some discovery available. The bats are definitely a challenge and could have been bigger. I opted to make the casting ability have a larger area instead and they can target it instead of you.

Great game! Sadly i got softlocked around level 3 by putting one of the characters through to the next level and then killing the other one.

I like the style and mechanics. Sadly it crashed around wave 7

Very silly, very fun. Nice Work

Very silly, very fun. Nice Work

This would be great on a tablet or phone. Its only missing some sounds. Great work

Good job getting this to work so well. I remember giving up on this tutorial halfway through.

Great Job. Everything seems to function as it should. Its better to have a few working mechanics then a lot of broken ones. 

I love the feel of this game and the music is amazing.

I would look into a way to add drift to the craft instead of the abrupt stop when you release the thruster. (Try a Lerp function on your transform). It will let the foreground particle effect really shine.

Funny thing about the bats. I spent a whole day making them and then forgot about them altogether until the day before I finished the game! After seeing they were so annoying I had to fix the cast ability Hitbox to be able to destroy them, otherwise they will push you down and prevent you from making specific jumps. I hope they are as frustrating as I planned.

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The whole level takes about 12 min to complete. Can you make it to the end? Leave a screenshot of your time if you did

Thank you for giving it a try. If you made it to the end, leave a screen shot of your time!

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Thank you for playing! Did you get past the first area?

Probably could use the Normalize function on the player transform. it will help with diagonal movement. 

Simple and fun. I love it

I feel like I've seen those enemies somewhere...

Great story. It felt like walking through a poem

Great Game!. I would love to see some abilities like a Binary Star system where you can eat a particular star and it gives you a shield that rotates around the player. Or maybe the ability to consume the other black holes 

Love the simplicity of it all. Wish there was some music and the camera was pulled back a little. Great Job!

Great idea being able to swap between worlds to get to the next area. Found a few issues where you can run through a wall by holding the input. Would also love to hear a little music. Something quiet and calm would fit well.

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I don't fully understand the instructions but i will look into that ASAP
**Update** Found it! Uploading now