Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KRLW890

27
Posts
90
Followers
A member registered Jul 26, 2022 · View creator page →

Creator of

Recent community posts

The Thunderbolt TM isn't available in chapter 3.

Chapter 4 is still very early in development, and a trailer won't be coming until it's very close to release.

Sylveon is level up with high friendship while knowing a fairy move.

Espeon and Umbreon are level up with high friendship without a fairy move at day or nighttime, respectively.

I have no idea when chapter 4 will be ready, my current estimate is 8-12 months, given how busy I'm expecting to get soon.

I do have plans for a v0.3.3 patch which will add a lot of replayability and a bonus sidequest before chapter 4, hopefully that'll be ready within only a month or two.

In the meantime, there is still a good bit of post-gym 6 content available, including a handful of dive spots, Hallio's Crown, the battle facility in Mirable City, and a lot of optional dialogue you can get by going back to old gym leaders. You can also try joining our Discord to discuss how everything fits together with the other members there. There's been some good discussion already, and it's always good to see new takes.

No, the game excludes battle gimmicks like megas and z-moves.

No.

You can try playing it through JoiPlay on Android. There are a few issues you might run into, but if you're having trouble with it, our Discord's got a Joiplay Support channel with some users that have gotten the game running.

Level it up while holding Prism Scale.

All evolutions that are usually "trade with item" are instead "level with item" in this game. A few other of the more obscure evolution methods were also changed, which are recorded on this spreadsheet.

1) Yes, the Dragon Cheer TM to evolve into Hydrapple is available immediately after gym 5.

2) That's a bug where you can get locked out of the item, I only noticed it a few days ago. It's just a Super Repel, so you're not missing out on anything important, but it is something I'll be addressing in the next patch.

The Triple Triad minigame is unused here. At least for now, though I don't have any plans atm to put in a future update.

(1 edit)

Gastly can be found in the inner rooms of West Coreop Mine, especially at night. It requires Rock Smash to get to. Haunter evolves at level 38 in this game.

You need the first badge to use Rock Smash outside of battle, and the fifth badge for Cut.

Glad to hear you're enjoying the game so far :)

Both, yes! Though they're both only available about 4 gyms in.

Though I guess if you're not in a american time zone, 10 hours might be tomorrow, so sorry about that.

Yes, I'm just doing some final playtesting to make sure there are no major bugs. It's a bit more down to the wire than I was hoping, but it'll be ready within the next 10 hours.

Had to delay it a bit but I've finally settled on an actual release date, rather than just an estimation. Chapter 3 is coming June 8.

There's a new trailer for chapter 3 in the main post, if you haven't seen it yet.

(1 edit)

Maybe. There is an NPC ingame who trades you a foreign Ditto for Masuda Method, so that hunting method is possible.

Shiny Charm is technically in the game, but requires 213 Pokemon in the dex (the max at this point in the game), including stuff like Hydeigon. Part 3 will similarly have the Charm available for the max number of available Pokemon, but will be much easier to get since the player should naturally be in the mid-60s by the end of Part 3 and better grinding areas are available.

I've been toying around with a new shiny hunting method that would be unique to Blooming Beast, but that would probably be introduced in Part 4.

You can access them anytime from your party menu by pressing D. The traditional way of accessing the PC in the Pokemon Center also works.

Right now I'm aiming for late December, but that might be a bit too optimistic. I post updates and sneak peeks regularly on our Discord server, if you'd be interested in joining: https://discord.gg/2FUqPaSvfs

(1 edit)

Shiny Pokemon are in the game and have the standard full odds of 1/4096. Nothing is shiny locked, and the starters will appear shiny on the selection screen like in HGSS if you want to go for those. Masuda Method also works; there's an NPC who trades you a foreign Ditto.

Oh yeah, that berry in particular is bugged. It's a shame because I added it as a joke since it's such an obscure item, only to find out it wasn't coded properly. That'll be fixed in the next update, whenever that comes out.

So they attacked repeatedly on the same turn and then stopped once your Furret fainted? Did you give it a Rocky Helmet? I've had issues with contact-related effects before, If not, please let me know your Furret's full moveset.

Thanks for reporting this issue. I'm glad you're enjoying the game otherwise :)

The berries came built-in with the kit I'm using to make the game, but I haven't tested the berry growing system to make sure it's working properly. I'll be sure to look into that.

It's not, sorry. There's a bunch of other Gen 9 Pokemon available, though.

Yeah, found that bug not long after uploading this. I want to do a full, comprehensive playtest to make sure no other bugs got through, but I should have a patch ready within the next 24 hours. Sorry about that!

It's here!

I had to delay it by a couple days, sorry. It'll be up tomorrow.

Yes, progress will be automatically carried over between versions.

It's not a ROM, it's an executable. No emulator required. Just run the Game.exe file.

It was developed using Pokémon Essentials, which is a recreation of Pokémon's core mechanics in RPG Maker. No ROMs involved.